So I was thinking... and I came up with this idea. I'd love discussion about it to see what everyone thinks.
As it is, with all of the instancing in this game it causes lack of community cohesion in-game, or at least that is the general feeling. Also it makes things harder for RPers to actually find the RP they want... randomly in the game environment. At the same time we don't want 6,000 people in the instance that we're trying to finish missions in, with 5,000 of those all waiting on the same spawn.
So here's my idea... leave the instancing as it is... with the around 100 person cap per instance. But, for each zone (MC, Desert, Canada, etc..) create a permanent instance that has no person cap (or at least, a really really high one) and call it a "Community" instance. It would be nice to see the list of available instances and see all the ones with 100 or less people in them and know I can do missions there, but also see "Millennium City Community Instance" and it has 500 people and still room for more! This would of course hinge on how many people the CO servers can handle stuffed into one instance. But this would give RPers a place to go and have a shot at randomly running into RP, as well as give the rest of the community a place to hang out... much like Atlas Park in CoH. After spending 4 hours in the character creator, everyone wants to show off our outfits to everyone else! Not to mention, we will need costume contests while we're waiting for the next batch of content/events!
1) Create a global chat channel for RPers
2) Talk in there to arrange a place/instance to meet in
3) Suppliment with out of game communication (forums are good)
4) Meet 'in person' (or In Character I guess would be more appropriate)
Did you ever play Eve Online? If so the answer to your suggestion is JITA.
If not, go to the Eve Online forums and search for Jita, play close attention to the number of dev discussions on the subject and the amount of horsepower that single system in the entire universe eats up. Short version is that one blade server in the server farm typically runs a region of solar systems, Jita however takes a blade server of it's own. Now, swap 'solar system' with 'instance' and consider that CCP has years of experience with the single-server game world and a very well designed (and pattented) server farm architecture for Eve.
Now, for the real negative impact of such a place download the 14 day free trial for Eve and fly to Jita. Observe. Try not to commit suicide.
I don't want to sound anti-RP because that isn't the case at all. I RP in AoC and have found the RP to be significantly better on the community designated unofficial RP server than it is on the official RP server. All of that was made possible through community efforts outside the game. It's better this way, really.
1) Create a global chat channel for RPers
2) Talk in there to arrange a place/instance to meet in
3) Suppliment with out of game communication (forums are good)
4) Meet 'in person' (or In Character I guess would be more appropriate)
Did you ever play Eve Online? If so the answer to your suggestion is JITA.
If not, go to the Eve Online forums and search for Jita, play close attention to the number of dev discussions on the subject and the amount of horsepower that single system in the entire universe eats up. Short version is that one blade server in the server farm typically runs a region of solar systems, Jita however takes a blade server of it's own. Now, swap 'solar system' with 'instance' and consider that CCP has years of experience with the single-server game world and a very well designed (and pattented) server farm architecture for Eve.
Now, for the real negative impact of such a place download the 14 day free trial for Eve and fly to Jita. Observe. Try not to commit suicide.
I don't want to sound anti-RP because that isn't the case at all. I RP in AoC and have found the RP to be significantly better on the community designated unofficial RP server than it is on the official RP server. All of that was made possible through community efforts outside the game. It's better this way, really.
There are at least two global channels for RPers so far: "Roleplayers" and "Roleplayers Channel". There's also a nascent effort to get RPers to use instance #7 (#8 when 7's full) as their destination-of-choice.
The folks at Cryptic are consistent across two games now in not aiming to support RPers directly, but letting them find ways to support themselves, which will end up with stronger communities.
Again I'm not just talking about Rpers. I'm talking about a sense of community as well... and I think it would be served by a bit more than just a chat channel. RPers would benefit, but this is about far more than RPers. In fact, RPers are the least of my concern with this issue.. and I'm kinda sorry I even mentioned them.
Comments
2) Talk in there to arrange a place/instance to meet in
3) Suppliment with out of game communication (forums are good)
4) Meet 'in person' (or In Character I guess would be more appropriate)
Did you ever play Eve Online? If so the answer to your suggestion is JITA.
If not, go to the Eve Online forums and search for Jita, play close attention to the number of dev discussions on the subject and the amount of horsepower that single system in the entire universe eats up. Short version is that one blade server in the server farm typically runs a region of solar systems, Jita however takes a blade server of it's own. Now, swap 'solar system' with 'instance' and consider that CCP has years of experience with the single-server game world and a very well designed (and pattented) server farm architecture for Eve.
Now, for the real negative impact of such a place download the 14 day free trial for Eve and fly to Jita. Observe. Try not to commit suicide.
I don't want to sound anti-RP because that isn't the case at all. I RP in AoC and have found the RP to be significantly better on the community designated unofficial RP server than it is on the official RP server. All of that was made possible through community efforts outside the game. It's better this way, really.
There are at least two global channels for RPers so far: "Roleplayers" and "Roleplayers Channel". There's also a nascent effort to get RPers to use instance #7 (#8 when 7's full) as their destination-of-choice.
The folks at Cryptic are consistent across two games now in not aiming to support RPers directly, but letting them find ways to support themselves, which will end up with stronger communities.