I'm just now in my high teens, and I'm doing fairly tough yellow and orange missions in MC. And as a crafter, naturally I safe up my stuff to either research (if it's not useful past my level 3 gear) or put on the market (because selling it at a vendor gets you squat). And I realized something. I still have several pieces of level 4 and 5 gear I got while fresh out of the first tutorial... not because I haven't been upgrading, but rather because nothing I've looted at level 18 has been ANY BETTER than that first gear.
Once or twice I've upgraded something. But since my stats aren't spread around, I only need DEX and EGO. I'm not going to equip something with a stat I don't need.
Why am I level 18, doing missions and quests, killing master villians, and still wearing level 4 gear? I just sold/ground up about 20 different drops after going on a mission spree, and there wasn't a single item in my inventory that was worth slotting. In most cases, the items were worse than what I picked up in the desert during my first run-through.
When does the loot get better?
On top of that, I spend all my resources at the auction house buying up people's cheap stuff so I can research it. Why? Because I don't have enough components from my own loot drops. Something is really wrong, and it's tiresome to keep up with crafting when I can't even slot myself out.
I'm in your boat as a dex/ego build on my most enjoyed character. I'm level 22 right now, only because this was about the sixth character I got past level 7 before choosing to stick with her, and I've gotten four of the other five characters up to 11/12 and out of the crisis zones, and spent hours on each character trying to hang near the invasion points, failing to get the perks on any of them.
I've been having a problem where, I have the superstat dex, and get every upgrade I can that gives at least +1 more dex, and still, most levels, I'm LOSING crit % chance. Once in a while, I'll get a good +3 more dex on a piece of gear or two, and get back to around 25% crit chance, and it'll start dropping again every level, until it drops to about 20.36% chance to crit, untill I get 4-6 more dexterity on my items, sometimes requiring as much as 8 more dexterity to get back 4% chance to crit that I lose while levelling up.
The items from quests don't increase enough in quality to keep up, and barely increase enough with ego because as mysticism, there's a wonky +14 to ego secondary equip item, available in the early 20s, which is marvelous.
I still can't craft any of the italicized items, because I haven't found a single "Major" enhancement, only minor enhancements from my trainer, as mysticism/avatar.
However, I do believe that the craftables will be pretty awesome when I get high enough to go to 301+ skill.. hopefully. Still lackluster at 240 skill, and now I'm to the point, where I need level 200-300+ collectibles to make anything decent, but am not getting them from most of my research.
I miss that first time I picked dex as a superstat, at around level 11, when i finally went to the trainers, and I suddenly had 35% chance to crit. It felt like every hit was a critical, or at least the ones I cared about.
Comments
The other part to this is even things I craft at my higher level still suck compared to things I picked up earlier.
It starts getting better around lvl 26, assuming you are keeping your crafting up with your level.
i.e. +45 to a single stat primary items, etc...
I've been having a problem where, I have the superstat dex, and get every upgrade I can that gives at least +1 more dex, and still, most levels, I'm LOSING crit % chance. Once in a while, I'll get a good +3 more dex on a piece of gear or two, and get back to around 25% crit chance, and it'll start dropping again every level, until it drops to about 20.36% chance to crit, untill I get 4-6 more dexterity on my items, sometimes requiring as much as 8 more dexterity to get back 4% chance to crit that I lose while levelling up.
The items from quests don't increase enough in quality to keep up, and barely increase enough with ego because as mysticism, there's a wonky +14 to ego secondary equip item, available in the early 20s, which is marvelous.
I still can't craft any of the italicized items, because I haven't found a single "Major" enhancement, only minor enhancements from my trainer, as mysticism/avatar.
However, I do believe that the craftables will be pretty awesome when I get high enough to go to 301+ skill.. hopefully. Still lackluster at 240 skill, and now I'm to the point, where I need level 200-300+ collectibles to make anything decent, but am not getting them from most of my research.
I miss that first time I picked dex as a superstat, at around level 11, when i finally went to the trainers, and I suddenly had 35% chance to crit. It felt like every hit was a critical, or at least the ones I cared about.