I noticed today upon building flintlock pistols (which are awesome, good job) I noticed that while they unlock a costume piece, the flintlock pistol sound DOES NOT WORK UNLESS you keep it slotted as a power replacer. This is not an optimal choice, since it kills the idea of character customization since flintlocks should not sound like desert eagles heh.
Besides that the flintlock power replacer does HALF the damage of all other pistol skills when not using the replacer, thus making it a choice between cool sounds and being gimped damage wise.
Besides that the flintlock power replacer does HALF the damage of all other pistol skills when not using the replacer, thus making it a choice between cool sounds and being gimped damage wise.
I noticed the same thing with a Qularr pistol I picked up in the tutorial. It changes my pistols, and makes them shoot a cool looking green goo, with accompanying green smoke...but it does 1/3 the damage of stock
It still should look and sound the same though IMO when you equip it via tailor or a power replace item (though you shouldn't get any bonuses for switching via tailor, like all those secondary effects.)
It still should look and sound the same though IMO when you equip it via tailor or a power replace item (though you shouldn't get any bonuses for switching via tailor, like all those secondary effects.)
exactly, because all most of us want is the change of look and sound, not the stats since most of them thus far are worthless.
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I noticed the same thing with a Qularr pistol I picked up in the tutorial. It changes my pistols, and makes them shoot a cool looking green goo, with accompanying green smoke...but it does 1/3 the damage of stock
The Costume unlock is just the looks of the gun, the power replacer is what puts the bang in your buck.
exactly, because all most of us want is the change of look and sound, not the stats since most of them thus far are worthless.