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Where can I get Hunter-Patriot weapon models?

Archived PostArchived Post Posts: 1,156,071 Arc User
edited September 2009 in Items and Crafting
Searched, couldn't find a similar thread, posting a new one.

As a munitions rifleman, I am always on the lookout for new costume unlocks. I did most of my newbie work in the desert, so I just recently visited Canada and discovered something amazing:

The Hunter-patriots have some sweet guns!

Many of them appear to be armed with the Sig SG 551 (or a close vidya game knockoff, take a look for yourself): http://world.guns.ru/assault/as25-e.htm

As a fan of this weapon (or at least the appearance) I'm dying to know if anyone has found a power replacer which grants this model for use by players! Me wantie! Let me know, and if you've got one and don't need it, sell it to me!

Also, the Hunter-patriot snipers appear to have Remmington 700s, which are simple, reliable, beautiful weapons. I want one of those too. Anyone know how/where?
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    Most of the power replacers seem to be laser death rays and the like... I would be surprised if the H-P weapons wern't somewhere though. Did you check the perk store? They might be rewards for 1000 H-P defeats.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    Yeah, it's a shame how much whiz-bang lazer gadgetry we have to dig through to find real guns.

    I wouldn't mind if the laser guns also made LASER SOUNDS and shot LASERS, but as it stands they go rat-a-tat-tat and shoot bullets. Sigh.

    I'm currently having good results with the "U-JF Jeffie Heavy Blaster Carbine" found on level 10ish Hunter-Patriots. It looks kinda future-tech, but is very much a slug-thrower, complete with scope. Fair warning, the colors are incredibly garish so you'll be taking a trip to the tailor to repaint it.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    Oh, and double bonus, the model can be applied to your assault rifle AND your sniper rifle. Semi-auto and full auto capability! :D
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    ^you get the SFX if you keep the item in the power replace slot
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    I've been having fun using the flintlocke and blunderbuss power replacers from Arms and Science crafting. Also there are a few default munitions guns you can choose besides the starting ones. You need to visit a tailor after you've created your char though. For some reason you can't select your weapons from within the initial maker, and you can't see what they look like until you're in-game.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited September 2009
    DeadlyShoe wrote:
    ^you get the SFX if you keep the item in the power replace slot

    Oh yeah, that's the ticket. I'll choose a different 'pew pew' noise over the +50 stats on my primary offense. :rolleyes:
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