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Lots of Bugs.

Archived PostArchived Post Posts: 1,156,071 Arc User
edited August 2009 in Gameplay Bugs
Wow, there are far more bug than I expected & several came up after patches.
  • The camera angle in the creator gets screwed up if you change your size & stance. the camera will zoom into the players chest (I suppose this would be the spot your face was when crouched down in "huge" stance)
  • Controls (fantasy,champions,etc) reset whenever you move to a new zone. even walking into the powerhouse
  • Depth of field doesn't even work anymore
  • The attack buttons (key 1, key 2) sometimes stop working completely. You can still click the buttons, but attack keys fail to respond. problem persists even if you log out & in with a different character. (only happen one to me)
  • No way to redefine your default MMO controls after the initial pick.
  • Controls,UI & options need to be completely redone for every character. There needs to be a save/load for all options
  • frame rate in character creator drops through the floor when tweaking head & body making precise choices a chore. (this did not exists when open beta started)
  • frame rate for game is still poor at best. Very bad performance compared to more visually impressive games. May even be worse than beginning of open beta.
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    few more:
    • When at the character selection screen, your character's expression is rarely loaded correctly. (the only time I saw it load properly was after I played for several hours & switched characters)
    • picking up objects usually fails the first time even though the bar fills & the character goes through the entire animation.
    • Interaction button has an extremely poor, delayed response time. accessing doors, npcs & objects almost never has an instant response, making things feel broken & unresponsive. (not to be confused with the times your actions are interrupted by attacks) interaction should have an instant visual/audio response.
    • drag & drop is likewise poor. It can take several attempts to drag one item out of the inventory. It usually requires clicking the object, then clicking & dragging a second time.
    • Mobs remain targetable far too long, making it difficult to simply press the attack button twice to target & attack the next mob. the instant the mob's health hits zero it should no longer be targeted so that I can continue to use the attack buttons to target & attack the next mob.

    Tested the fps in the creator when tweaking the body or face. the creator goes from 70fps to 6fps when moving the sliders.
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