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Still can not see what stats a item will have without buying the blueprint first.

Archived PostArchived Post Posts: 1,156,071 Arc User
edited August 2009 in Items and Crafting
Lingering issue from at least Open Beta. You still cannot see the stats that a item will give you without buying the blueprint. Currently there is a brief description that may or may not be helpful in figuring out what stats the item will have. One blueprint I learned said that the item mainly boosted Ego which was true, however another blueprint I learned said something about helping with long distance travel which was Ego and PRE buff.

What is the current status on this?
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    same as yesterday, it will not be in for launch, hopefully the first patch but that is not guaranteed.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    Antiproton wrote:
    same as yesterday, it will not be in for launch, hopefully the first patch but that is not guaranteed.

    Ok, thanks for the update. I must have missed your update with the forum archiving. At least the descriptions are a bit more useful then they were in open beta.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    I've seen the mouseover previews working on UI Guru's screen, it is MUCH better, solves my last major issue (as opposed to all my minor ones) with R&D, heh. :)

    The only downside right now is you see both the blueprint description and the Upgrade description, which are the same in 95% of cases so it is a bit ugly, I'm going to see if we can come up with a solution for that quickly.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    I look forward to any more updates. I did notice the double descriptions and only on a few of the blueprints that I looked at they were kinda different.

    I'm sure you thought of this already but what about removeing the description for the blueprint all together and just displaying the item's description instead?
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    So... we'll only get the valuable information that we've been waiting for by the first patch? Wow. So I can only play my toons to bout lvl 6-10 until this patch comes along because I want to pick the right specialisation for me, simply because if you switch specialisation even within the same school, your skill level drops to ZERO.

    So because this is so crucial, I can't play past lvl 6-10 until this first patch. This game should have been playable for anyone from the launch day. This isn't beta anymore. This is the real thing - the game has launched, and I have several friends who are unhappy with the lack of information which has hindered us from playing.

    I hope we won't be waiting too long for this to be sorted out.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    Kendai wrote:
    So... we'll only get the valuable information that we've been waiting for by the first patch? Wow. So I can only play my toons to bout lvl 6-10 until this patch comes along because I want to pick the right specialisation for me, simply because if you switch specialisation even within the same school, your skill level drops to ZERO.

    So because this is so crucial, I can't play past lvl 6-10 until this first patch. This game should have been playable for anyone from the launch day. This isn't beta anymore. This is the real thing - the game has launched, and I have several friends who are unhappy with the lack of information which has hindered us from playing.

    I hope we won't be waiting too long for this to be sorted out.

    Noone said you must level up crafting at the same time your char :XD
    If you *feel* you must do it, well, gamble. Choose one!
    Or just go have fun leveling up!
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