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How about small and big Servers?

Archived PostArchived Post Posts: 1,156,071 Arc User
edited August 2009 in Suggestions Box
Was just thinking of having small and large servers (Or what you call them)

Some wanna be in a big populated server, others prefer it to be just few. Like some might wanna solo or not be around alot of people, and others want to be in the middle of the crowd.

And I also heard a suggestion about having "Tags", Like RP, Teams, No-Teams and such you can have so you are in the same servers as people like you

So why not have both?

Just a suggestion :)

Everyone has their meaning..
Post edited by Archived Post on

Comments

  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    I don't think that can work.

    These are not servers, they're instances spawned based on the number of players online at the time.

    So lets say there's 5,000 people on, and 200 of them are in the Desert, this spawns 4 instances each with 50 people on it. If say another 200 people go to the desert this can cause another 2 instances to spawn.

    The instances are not static, they spawn and are destroyed based on the number of people in a given zone at the time. So such a thing just doesn't seem feasible, given the dynamic system in place.
  • Archived PostArchived Post Posts: 1,156,071 Arc User
    edited August 2009
    If the servers can handle it, the option for bigger/smaller instances would help people with fast/slow pcs!
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