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Add more rewards to M.I crisis

horripilantehorripilante Posts: 338 Arc User
Now that M.I crisis requires 5 players to run it, sometimes it gets hard to find a group.
Maybe add some incetive to replay it.

-A PDV
-Some unique auras or cosrume parts
-Some mods that dont drop anywhere else
(like the Ripper's Rage, Brute Force, or others that dont drop commonly)


Comments

  • jaazaniah1jaazaniah1 Posts: 5,553 Arc User
    Or, just hear me out, revert it so that any number of people can trigger it to start. Atm it is just dead content. I miss being able to run it, but can never find 4 other people for it.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • warcanchwarcanch Posts: 1,142 Arc User
    For me, so much of the content is worthless as much of the unique rewards were removed many years ago.

    The majority of the content I play has some form of reward potential, such as tokens or an actual unique item in the drops list. However, this majority that I play is a minority of the content. As there is no longer an incentive to do much of the older content, lairs, adventure packs, etc.

    Just one example is an early Canada mission arch that awarded a minor, but then useful item: Redstone Tech. This was one of the first items that gave you a Perception-debuff piercing item (it is actually GEAR and not a device). Which was useful because of certain various NPCs in the area that could go invisible, and this allowed you to "see" them. It wasn't something that you used all of the time, but in some latter areas, lairs, adventure packs, it was useful to have slotted.

    But, fun, occasionally useful items such as this were removed from the potential or guaranteed rewards of a great deal of the content in this game. Hence, in my opinion, why much of the content is greatly ignored by most players.

    Solution? For me, if I can get a guaranteed few tokens from "content" so that I may eventually purchase a sought-after item in the drop table, then I'd probably farm ... uh ... play that content more often.
    .

    -=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
    "Okay, you're DEAD, what do you do NEXT?"
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  • jaazaniah1jaazaniah1 Posts: 5,553 Arc User
    Maybe, but there is not the dev staff that can do that. Simply no budget. Reverting the code to allow any number of people to trigger it would not be hard.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • avianosavianos Posts: 6,195 Arc User
    edited October 3
    Making the Monster Island Crisis FORCED to require people to queue for it was a horrible idea!

    I used to do it all the time when It was my time to move to Monster Island with new leveling characters for the sake of LORE, and now the damn thing is


    Horrible DEV decision to make it require party members!
    It should have stayed SOLO experience!

    NOW PEOPLE DON'T EVEN KNOW QWYJIBO SACRIFICED HIS LIFE AND SANITY TO SAVE YOU AND FIGHT TELEIOSAURUS
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
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