We have more mods than space in our supergroup banks.
Recently there's been a multitude of mods added but hideout bank and sg bank has not been updated to accommodate this.
Any chance we could please get that fixed?
Thank you.
One step would be to get rid of nigh useless mod drops. E.g. those that are supposed to reduce aggro (but apparently don't) and all vehicle mods other than those that boost speed. Sure, we can sell them for chump change, but they really aren't even worth collecting for that.
I also don't get why we need threat mods for damage type. Confront is fine, up its % a bit, hand them out to people who have the damage type mods globally on login, and get rid of the excess mod types.
We have more mods than space in our supergroup banks.
Recently there's been a multitude of mods added but hideout bank and sg bank has not been updated to accommodate this.
Any chance we could please get that fixed?
Thank you.
Hard Agree. It would be very nice if SG banks could be as large or as filled out as we can with hideout banks or more.
We have more mods than space in our supergroup banks.
Recently there's been a multitude of mods added but hideout bank and sg bank has not been updated to accommodate this.
Any chance we could please get that fixed?
Thank you.
Hard Agree. It would be very nice if SG banks could be as large or as filled out as we can with hideout banks or more.
If there must be a limit, make that limit as high as possible. Otherwise it's a good money sink to keep buying more slots
Comments
Hard Agree. It would be very nice if SG banks could be as large or as filled out as we can with hideout banks or more.
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