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OV system needs changes ASAP

The Onslaught Villain system is a mess.

Trying to grind Onslaught gear is actually making me curse my fellow players. Recent changes have made onslaught secondaries more desirable, but that just makes the grind worse, since more players are butting heads over targets with devices that start ticking down as soon as you accept the mission.

Sloppy (or ill-intentioned) players are leaving one or two soldiers at OV targets, meaning it doesn't respawn. At least make them respawn when damaged at all. This is terrible design for an MMO.

We really need more (and actual fun) ways to obtain OV tokens of both kinds. I'd rather see the current grind go directly into the dumpster. However, if you want to try and paint a turd, then remove OV time limits, or at least stop the devices from ticking in the inventory. And make OV targets respawn when partially damaged.

Comments

  • jaazaniah1jaazaniah1 Posts: 5,543 Arc User
    I do my OVs at 4:00 a.m. est. Almost no one around. Never have aproblem completing them. However, it is boring, especially when I'm doing 4 OVs in a row.​​
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • jaazaniah1jaazaniah1 Posts: 5,543 Arc User
    I do my OVs at 4:00 a.m. est. Almost no one around. Never have aproblem completing them. However, it is boring, especially when I'm doing 4 OVs in a row.​​
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
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