I played this game wayyyy back in the day, and now I don't know much about it. Lifetime sub from the first few months.
The game is MEGA different now.
The only character I had got to 40 before coming back for this past holiday event was a Dex based, kick based MA fighter with some Darkness/Supernatural. I had him in the tank role, so I could use Regen. I recently tried to figure out the system and respec him into an MA DPS, but his survivability was terrible, and I didn't really know what I was doing.
Now I've learned a bit more and would like to put him back in a tank role, if possible. Doesn't have to be optimal but something utilizing fear effects and chi kicks. Maybe some kind of life drain? I like some "shadowy" stuff for flavour, like the lunge and block, but if it doesn't really work then it doesn't really work.
(I also have NO idea what gear to go after or really where to get it anymore, ha ha ha. Got to buy it from SOME vendor? Which one, and where? Or pick it up from certain missions?)
Thank you!
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(Unnamed Build) - Freeform (Tank)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Relentless (Str: 5, Rec: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Martial Focus (Str: 5, Dex: 5)
Level 21: Physical Conditioning (Str: 5, Con: 5)
Powers
Level 1: Shadow Bolt
Level 1: Shadow Embrace (Rank 2, Draining Shadows, Challenge!)
Level 6: Spirit Reverberation
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Form of the Tempest
Level 14: Dragon Kick (Spectral Dragon Tail, Dragon Rush, Challenge!)
Level 17: Void Shift (Emerging Nightmares, Challenge!)
Level 20: Thundering Kicks (Rank 2, Demolishing Strikes)
Level 23: Resurgence (Rank 2)
Level 26: Endorphin Rush (Rank 2, Rank 3)
Level 29: Ebon Void (Rank 2, Rank 3)
Level 32: Imbue
Level 35:
Level 38: Devastating Strike (Commanding Presence)
Adv. Points: 32/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
The last 3 powers can be w/e ya want (and you can drop the Ult if you don't have it unlocked)
For AoE, it can use SEmbrace as its main attack (which will also help heal you), and use charged DK and/or TKicks when up-close (and Void Shift for the lunge and Fear apply). For single-targets, use Void Shift to apply/refresh Fear, TKicks to apply/refresh Demolish, and otherwise use charged DK as filler. Resurgence and ERush can also help heal you (Resurgence as a big & instant heal, and ERush as a smaller maintenance heal).
If playing solo or doing easier content, then R3 Regen could also work well as the defensive passive, and you could also consider Con PSS w/ Resilient, FMF, Adren Rush, and Armored (CON/Dex/Rec setup, still Con-focused). I also went w/ Wardicator for the specs for the crit bonuses w/ FotTempest, but they could be a number of things using a combo of Protector, Warden, Sentry, Vindicator, and/or Guardian (and Protector Mastery is also a good option). Regardless, it gears mostly for Con, w/ some Dex and Rec (and prob some cost discount on gear).
- Be safe and have fun, champs - for science!
I think when I gear up to get my HP more in the 14-17k range it'll be pretty sweet.
I did end up taking Rebirth right at the end. What do people think of that one?
Also, if you don't have Devastating Strike available, then it can be helpful to replace it w/ a different Ult that has a 1-pt threat adv, since that threat stacks w/ Challenge and can be nice for securing aggro (if threat is an issue).
- Be safe and have fun, champs - for science!