So, this came out of my desire to do something than the good old Laser Sword for Ultimate Particle Smash ideas. I'm still playing with it myself, but wanted to see if anyone had improvement suggestions. I plan on tanking with it (possibly Cosmic, unsure at this point) but so far it seems to work.
The general idea is using Might, Elec, and a smattering of PA to do some Plasma Burn stacks or up the damage for such in boss fights. Thus far, the Sparkstorm and Storm Summoner surprisingly works incredible crazily well in AoE circumstances. Single targets and boss fight seems to be the main problem so far.
How can this be better and keeping the idea of a giant growing with electrical powers going on as well as unleashing the havoc of Ultimate Particle Storm on poor hapless bosses?
(Unnamed Build) - Freeform (Tank)
v3.45:38
Super Stats
Level 6:
Strength (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Endurance (Secondary)Talents
Level 1:
The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)
Level 6:
Bodybuilder (Str: 5, End: 5)
Level 9:
Physical Conditioning (Str: 5, Con: 5)
Level 12:
Boundless Reserves (Con: 5, End: 5)
Level 15:
Relentless (Str: 5, Rec: 5)
Level 18:
Quick Recovery (Con: 5, Rec: 5)
Level 21:
Amazing Stamina (Rec: 5, End: 5)Powers
Level 1:
Electric Bolt
Level 1:
Sparkstorm (Electric Personality, Electric Jolt)
Level 6:
Beatdown (Rank 2, Challenge!)
Level 8:
Invulnerability (Rank 2, Rank 3)
Level 11:
Impact Force
Level 14:
Enrage (Giant Growth)
Level 17:
Storm Summoner (Rank 2, Particle Storm, Challenge!)
Level 20:
Chest Beam (Rank 2, Point Blank Blast)
Level 23:
Haymaker (Rank 2, Rank 3, Challenge!)
Level 26:
Retaliation (Rank 2, Rank 3)
Level 29:
Thundering Return
Level 32:
Resurgence
Level 35:
Electric Sheath
Level 38:
Particle Smash (Rank 2, Rank 3)
Adv. Points:
36/36Travel Powers
Level 6:
Athletics (Rank 2)
Level 35:
Heroic Flight (Rank 2)Specializations
Strength:
Swole (1/3)
Strength:
Physical Peak (3/3)
Strength:
Aggression (1/2)
Strength:
Brutality (2/2)
Strength:
Juggernaut (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Slaughter (2/3)
Warden:
Ruthless (2/2)
Warden:
The Best Defense (3/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Focused Strikes (1/3)
Vindicator:
Modified Gear (2/2)
Vindicator:
Mass Destruction (2/3)
Mastery:
Vindicator Mastery (1/1)DevicesAdditional Notes:
Sparkstorm's Electric Jolt is for Plasma Burn adv.
Comments
- Be safe and have fun, champs - for science!
Thanks, flowcyto! Definitely a lot here I gotta think on just from playtesting it. AoE damage is insane with the elec side.
Beatdown was more filler. I do have energy issues from testing, so considering going with the old Ionic Reverb and tossing in a Lunge where Beatdown or Impact Force was. Investigating which would run better now. (Mostly which will proc more, and I thin Ionic Reverb's a winner in that part.)
The R1 AO's also proven useless like you said. Thanks for pointing that one out. Didn't even notice it with a cosmic fight I took this to. Endorphin Rush room! Love it.
If it wasn't for my being more melee setup w/ Str/Con/End, I would happily have a challenge on Chest Beam, but taking a rank off is a good idea in this case. It's only being tapped before applying a particle smash or ultimate particle smash.
Far as Storm Summoner, I am unsure on Magnetic. It would take a rank away, but at the same time would pull eyes in for more plasma burns/negative ions/etc. I'm currently leaning towards giving it a try.
Far as spec, that's something I definitely might look into. Elusive is a good call for me being more Tank oriented. I'm going to go with that. I'm unsure if I want to go Protector spec, even with the debuff I can apply and the idea of Hybrid Tanking going on. Vind's got the bigger benefit to me so far. I would love to hear your thoughts on it to see if I might be wrong.
On a side, my inner tokusatsu nerd is satisfied with the Sparkstorm/Storm Summoner/Enrage combination. You literally basically have your hands to the sky and slowly grow while lightning crashes all over. Very satisfying.
So, after all that, here's what I got.
(Unnamed Build) - Freeform (Tank)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)
Level 6: Bodybuilder (Str: 5, End: 5)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Electric Bolt
Level 1: Sparkstorm (Electric Personality, Electric Jolt)
Level 6: Ionic Reverberation
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Lightning Strike
Level 14: Enrage (Giant Growth)
Level 17: Storm Summoner (Magnetic, Particle Storm, Challenge!)
Level 20: Chest Beam (Point Blank Blast)
Level 23: Haymaker (Rank 2, Rank 3, Challenge!)
Level 26: Retaliation (Rank 2, Rank 3)
Level 29: Thundering Return
Level 32: Resurgence
Level 35: Endorphin Rush (Rank 2, Rank 3)
Level 38: Particle Smash (Rank 2, Rank 3, Challenge!)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2)
Level 35: Heroic Flight (Rank 2)
Specializations
Strength: Swole (1/3)
Strength: Physical Peak (3/3)
Strength: Aggression (1/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (1/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (2/3)
Mastery: Vindicator Mastery (1/1)
Devices
Additional Notes:
Sparkstorm's Electric Jolt is for Plasma Burn adv.
And yea, the combo of Sparkstorm's toggle and Storm Summoner (+ possible Particle Smash finish) is indeed quite satisfying for AoE. It's not a complex rotation or anything, but it's pretty fun to see the overlapping dmg numbers and the eventual final blast take enemies out.
I would prob stick w/ something like Ward_Guardicator specs for most content. I may consider something like Protector spec and/or Defiance (instead of Invuln) if one were having issues staying alive while main-tanking in harder content. But much of that is also due to gear, blocking and cd use, and who you're grouped with, so it's hard to say just by the build alone if something would need to change there.
Although Ionic Reverb can indeed be very good for energy return, it will be tied pretty heavily to Sparkstorm and Storm Summoner's use here. That may mean that energy is still an issue for single-target when using Haymaker, but ymmv there (blocking often can also give you lots of extra energy, so it will also depend on the content a bit). Tossing in Ball Lit w/ Triplicity adv can def help when using Ionic Reverb, though, assuming you'd have room for it somewhere.
- Be safe and have fun, champs - for science!
Sadly, lots of energy issues there. I had to do some quick thinking, so put in the Ball Lightning in place of the Lunge. Not my best choice, but the only thing I could see having unless I dropped something more essential. Storm Summoner's Magnetic works beautifully, BTW. I was gathering up enemies for another DPS to Plasma Beam in Cybermind just yesterday.
Final Build?
(Unnamed Build) - Freeform (Tank)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)
Level 6: Bodybuilder (Str: 5, End: 5)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Electric Bolt
Level 1: Sparkstorm (Electric Personality, Electric Jolt)
Level 6: Ionic Reverberation
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Ball Lightning (Triplicity)
Level 14: Enrage (Giant Growth)
Level 17: Storm Summoner (Magnetic, Particle Storm, Challenge!)
Level 20: Chest Beam (Point Blank Blast)
Level 23: Haymaker (Rank 2, Rank 3, Challenge!)
Level 26: Retaliation (Rank 2, Rank 3)
Level 29: Thundering Return
Level 32: Resurgence
Level 35: Endorphin Rush (Rank 2)
Level 38: Particle Smash (Rank 2, Rank 3, Challenge!)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2)
Level 35: Heroic Flight (Rank 2)
Specializations
Strength: Swole (1/3)
Strength: Physical Peak (3/3)
Strength: Aggression (1/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (1/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (2/3)
Mastery: Vindicator Mastery (1/1)
Devices
Additional Notes:
Sparkstorm's Electric Jolt is for Plasma Burn adv.
- Be safe and have fun, champs - for science!