Wondering where baby Teleiosaurus can wander. Especially since I miss the old Teleiosaur and Qwyjibo wandering away from their usual spot to meet up kinda midway and proceed to have an epic fight for a while. But, I suppose THAT would be a PITA to put back in, as I know I'd interrupt their fight (again) just to see what happens.
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-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=- "Okay, you're DEAD, what do you do NEXT?"
- Ape doesn't seem too changed, when someone gets the agro of it the first time he doesn't do the big aoe anymore, he takes one second before doing it while doing a roar animation.
- Dino does a bit of the same but instead of roaring she looks around, she's also the one with the most changes.
- The breath follows you around instead of being fixed like with baby (I do not like this change at all, direct breath away sounds like a valid strategy rather than an exploit)
- every attack cycle leaves her standing still for a bit, the bite is rather a combo of hers now, always coming out in twos. so she does any attack, waits, then does 1-2 with bite, going to take a while to get used to the rotation but anyone can come around.
- Tail sweep attack is telegraphed; you can block it now IF you have the HP (me like)
- The charged attack indicators are very visible now, thanks. (it's not that they didn't have the things, more like they appeared inside their heads lol)
Overall positive, but still, I wouldn't have changed the breath thing, that sucks.
Just another reptile lover, known in game as @nacito
This is a big journey, so far if you're reading this, wish you a good day
Comments
Wondering where baby Teleiosaurus can wander. Especially since I miss the old Teleiosaur and Qwyjibo wandering away from their usual spot to meet up kinda midway and proceed to have an epic fight for a while. But, I suppose THAT would be a PITA to put back in, as I know I'd interrupt their fight (again) just to see what happens.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
This is a big journey, so far if you're reading this, wish you a good day
- Ape doesn't seem too changed, when someone gets the agro of it the first time he doesn't do the big aoe anymore, he takes one second before doing it while doing a roar animation.
- Dino does a bit of the same but instead of roaring she looks around, she's also the one with the most changes.
- The breath follows you around instead of being fixed like with baby (I do not like this change at all, direct breath away sounds like a valid strategy rather than an exploit)
- every attack cycle leaves her standing still for a bit, the bite is rather a combo of hers now, always coming out in twos. so she does any attack, waits, then does 1-2 with bite, going to take a while to get used to the rotation but anyone can come around.
- Tail sweep attack is telegraphed; you can block it now IF you have the HP (me like)
- The charged attack indicators are very visible now, thanks. (it's not that they didn't have the things, more like they appeared inside their heads lol)
Overall positive, but still, I wouldn't have changed the breath thing, that sucks.
This is a big journey, so far if you're reading this, wish you a good day
Fixed a bug where Teleiosaurus could spin after activating an attack.