Exactly what the title says: up until recently (I want to say a patch or two ago) Ebon Void's self-heal procced against all incoming damage. Recently, however, this has changed, and it appears to no longer proc its self-heal off any damage, direct or indirect, that isn't constituted as "human" in origin... or rather, anything tagged as robotic or undead. This includes the following:
All instances of Destroids, which are tagged as robots.
Cyberlord and his robots in Whiteout part 3 and FATAL ERROR part 2, which are tagged as robots.
All instances of New Shadows, excluding Shamballah Vampires (which in turn are immune to U-MD Ghosthunter Phase Rifle's bonus damage on undead, which means they're erroneously NOT tagged as undead.)
Portal Guardians in the QWZ, both the OM boss and the miniatures which Eidolon summons, which (dunno why since the other Q-Zone horrors aren't) are tagged as undead.
The damaging portion of Ebon Void still works on these enemies, but they no longer proc the self-heal. Either I'm blind or there's no mention of this change in any patch notes in the last few weeks, so I'd assume this is a recent-ish bug? I haven't bothered testing other non-human tagged entities like Madam Mayhem's robot mooks or the "robot" selection of Nemesis minions (which are tagged as robots) or the "undead" section of Nemesis minions (of which the Ranged Henchmen are tagged as undead but all the others are not for some reason) but I'd assume it'd function/bug as expected there as well.
Can anyone else confirm this issue?
The fact that the forums refuse to tell you how close you are to the character/post size limit until you attempt to post something that happens to be too big- and the automated spam filter will immediately completely lock you out of posting long-term if you attempt to post or edit posts too close to the character limit- is genuine agony.
Casually repro'd after fiddling with screen recorder and subjecting the resulting videos to a crusty, frame-eating gif converter. I'm more curious how it's physically possible not to repro this, as this is an issue on all ranks of Ebon Void, and with or without Voracious Darkness. Edit: can upload the short clips to youtube on request if the abysmal framerate and tiny size makes these unviewable. Also, quick update, the New Shadows bat clouds specifically still successfully proc Ebon Void and do NOT proc Ghost Gun's extra-damage-on-undead, which means both them and the Shamballah Vampires are not correctly tagged as undead.
Seen: working as intended against a Sovereign Son.
Seen: NOT working as intended against a New Shadow.
Seen: NOT working as intended against several Destroids.
EDIT 2: fixed broken links.
Post edited by thisiscraftaaa on
The fact that the forums refuse to tell you how close you are to the character/post size limit until you attempt to post something that happens to be too big- and the automated spam filter will immediately completely lock you out of posting long-term if you attempt to post or edit posts too close to the character limit- is genuine agony.
Comments
Casually repro'd after fiddling with screen recorder and subjecting the resulting videos to a crusty, frame-eating gif converter. I'm more curious how it's physically possible not to repro this, as this is an issue on all ranks of Ebon Void, and with or without Voracious Darkness. Edit: can upload the short clips to youtube on request if the abysmal framerate and tiny size makes these unviewable. Also, quick update, the New Shadows bat clouds specifically still successfully proc Ebon Void and do NOT proc Ghost Gun's extra-damage-on-undead, which means both them and the Shamballah Vampires are not correctly tagged as undead.
Seen: working as intended against a Sovereign Son.
Seen: NOT working as intended against a New Shadow.
Seen: NOT working as intended against several Destroids.
EDIT 2: fixed broken links.
This is my cry for help
Ebon void's block heal also not working for me vs destroids. Worked fine vs the fire demons nearby though.