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Devastator improving help (Adding Fire + Dark )

bardonenbardonen Posts: 8 Arc User
Have a character as a Devastator AT
Devastator AT
Wanted to add some fire and dark powers to it as a Freeform in a functional way
Kinda like this

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    flowcytoflowcyto Posts: 12,747 Arc User
    edited April 2023
    https://aesica.net/co/herocreator.htm?v=38&n=&d=117300000000000000H000H100H500H800H900LC00HA0CON00LO0O2C002H0000000000HJ0000020000000010000000000&e=
    (fixed the original FF link)

    You prob want Annihilate if making it an FF, as that's HW's best single-target attack. I may also use Eruption w/ adv to more quickly put up CFlames. Conflag also doesn't really work well w/ the rest of the build (Pyre w/ KD adv could, though it's still a bit redundant w/ Arc of Ruin and/or Brimstone). Here's an example edit of it:

    (Unnamed Build) - Freeform (Melee Damage)
    v3.45:38

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 9: Amazing Stamina (Rec: 5, End: 5)
    Level 12: Relentless (Str: 5, Rec: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Bodybuilder (Str: 5, End: 5)
    Level 21: Physical Conditioning (Str: 5, Con: 5)

    Powers
    Level 1: Bludgeon
    Level 1: Eruption (Magma Burst)
    Level 6: Unstoppable (Rank 2, Rank 3)
    Level 8: Enrage
    Level 11: Pulverizer
    Level 14: Arc of Ruin (No Quarter, Wildfire)
    Level 17: Resurgence (Rank 2)
    Level 20: Annihilate (Rank 2, Scorching Blade)
    Level 23: Void Shift
    Level 26: Shadow Eruption (Work Up, Drag Back)
    Level 29: Pyre (Backdraft, Burning Sun)
    Level 32: Fire Shield (Rank 2)
    Level 35:
    Level 38:
    Adv. Points: 27/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    The last 2 powers can be w/e ya want (though I prob wouldn't recommend getting more AoE powers than what you already have here).

    For single-targets, it initially puts up CFlames w/ Eruption, taps Arc of Ruin to refresh CFlames and apply/refresh No Quarter, and uses Annihilate as the main attack. Charged Arc of Ruin can be the main AoE, while Pyre and Shadow Eruption can support it w/ extra healing sources and the latter's knock-in adv. Gears mostly for Str, w/ some Rec and Con (and maybe some cost discount for Pyre and SEruption).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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