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Mandalorian Inspired Build

So, this is something I've been playing with during the event here. It's also slightly incomplete because I'm not sure where to add some slight melee back up in like I want to. Hope you guys and gals can help. It's inspired in part by the Mandolorian and in some by the idea of a guy who pulls weapons out of small packages or no where.

(Unnamed Build) - Freeform (Any / Multiple)
v3.45:38

Super Stats
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)

Talents
Level 1: The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
Level 6: Shooter (Dex: 5, Ego: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Ascetic (Con: 5, Ego: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)

Powers
Level 1: Steady Shot
Level 1: Shotgun Blast (Breaching Round, Mind the Uniform)
Level 6: Trip Wire (Stim Pack, Open Wound)
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Chilled Form
Level 14: Rocket (Scorched Ground, Red Hot Fury)
Level 17: Flamethrower (Panic, Spitfire)
Level 20: Retaliation (Rank 2, Rank 3)
Level 23: Lock N Load
Level 26: Killer Instinct
Level 29: Tactical Missiles (Rank 2, Blast Radius)
Level 32: Resurgence
Level 35:
Level 38:
Adv. Points: 32/36

Travel Powers
Level 6: Rocket Jump (Rank 2, Rank 3)
Level 35: Flight (Rank 2, Rank 3)

Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Avenger: Ruthless (2/2)
Avenger: Anguish (2/2)
Avenger: Round 'em Up (2/3)
Avenger: Offensive Expertise (2/2)

Devices

Not the best build, and a bit of a glass cannon. So far I have been using Rocket on the biggest thing there and getting Furious with it. From there, I go in with Shotgun Blast to keep Furious up and Trip Wire to start up Bleeds and Stim Pack. Then I use Flamethrower to stun as well as set them burning. Tactical Missiles is a back up puller option and "I fire wrist missiles" bit.

Primarily runs in Ranged DPS or Hybrid so far and stacking Dex.

Hope to hear back on it. Spec trees and the last two powers are what's stopping me so far.

Comments

  • flowcytoflowcyto Posts: 12,814 Arc User
    edited February 2023
    The build has lots of AoE atm, but no good single-target power. I'd prob add AR in there, and use the Uncomp adv since you're already managing Furious anyways (or you could just use TGM, if you like that look better). Would also be nice to get a source of the AP debuff here, and/or Frail Armor at least (Holdout w/ Frail could replace Trip Wire). Not much benefit from running Hybrid role here either; I'd prob just stick to the ranged dps role (unless you make this a dual passive build). Tac Missiles also isn't adding much here, since AR and Rocket could already reach 100ft. You could weave it in via Avenger Mastery, but I don't think that'd be much of a dps boost, and you may want to get Guardian spec instead. The R1 AO is also kinda weak. I'd also use Targeting Comp as the passive, unless you really wanted Sneak.

    Here's an example edit of it:

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.45:38

    Super Stats
    Level 6: Ego (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Recovery (Secondary)

    Talents
    Level 1: The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
    Level 6: Shooter (Dex: 5, Ego: 5)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Worldly (Ego: 5, Rec: 5)
    Level 15: Acrobat (Dex: 5, Con: 5)
    Level 18: Ascetic (Con: 5, Ego: 5)
    Level 21: Quick Recovery (Con: 5, Rec: 5)

    Powers
    Level 1: Gunslinger
    Level 1: Shotgun Blast (Breaching Round, Mind the Uniform)
    Level 6: Killer Instinct
    Level 8: Targeting Computer (Rank 2, Rank 3)
    Level 11: Chilled Form
    Level 14: Flamethrower (Panic, Spitfire)
    Level 17: Resurgence (Rank 2)
    Level 20: Assault Rifle (Rank 2, Uncompromising)
    Level 23: Rocket (Rank 2, Red Hot Fury)
    Level 26: Holdout Shot (Stim Pack, Frail Armor)
    Level 29: Frag Grenade (Cuts and Scrapes, Open Wound)
    Level 32: Energy Shield (Rank 2)
    Level 35: Blinding Light
    Level 38: Thundering Return
    Adv. Points: 36/36

    Travel Powers
    Level 6: Rocket Jump (Rank 2, Rank 3)
    Level 35: Flight (Rank 2, Rank 3)

    Specializations
    Ego: Force of Will (2/2)
    Ego: Insight (3/3)
    Ego: Follow Through (2/3)
    Ego: Sixth Sense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Mastery: Ego Mastery (1/1)

    Has most of the same AoE options, but also has Holdout Shot's FA and Frag Grenade's AP to boost AR's dmg. Rocket can still provide 3x Furious, while taps of Shotgun can refresh it for AR. You could also switch to an SS setup using Con SS if you want to be less squishy, but that's up to you.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • bladedragon80bladedragon80 Posts: 146 Arc User
    @flowcyto Wow. Thanks! Looks good. Going to give it a try. Was hoping to get a little melee in with NW in the original, but that's definitely a lot better for ranged DPS.
  • flowcytoflowcyto Posts: 12,814 Arc User
    Well, you do have room to add 1-2 melee powers if you wanna get rid of, say, the threat wipe or the self-rez. I dunno what sort of melee you're looking for, though, as it's generally not gonna work well in a ranged build. Even a melee CC power is kinda redundant when you already have access to CC w/ Flamethrower and Shotgun. Maybe you could replace the block w/ Guard, Deflect, or Laser Deflection, so you pull out a melee weapon when you block at least.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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