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Archery & Void Build (Note: Leveling Done!)

circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
edited February 2023 in Builds and Roles
Hey

So with the Defender's National Training Program going on, I'm going to go ahead and level a Toon I've been wanting to do for some time, however it's been years since I've touched the Archery set so it's all going to be mostly new to me.

The build is in Leveling Progress but I have a rough sketch of what I want for the build but ofc this can change depending on the viably of the build, but here is the rough sketch.

The Build is a heavy focus on Archery but uses Void Powers for more Utility and Debuffs. I've got the main Archery build down, with Straight Shot /w Adv and a Single Target Damage power, thus being Focused Shot. Void Shield/Dimensional Collapse & Shadows for the Void Powers. However for the rest I'm not so sure as I don't own any of the SCR/GCR Powers.

I am thinking of getting Ebon Ruin but the problem with that it's another STD Power and I already have Focused Shot for that, other power I may could try grab is Soul Vortex for the extra DoT/AoE, perhaps I can even use Shadow Shroud for the extra damage and mana on damage.

No Ult for this build but I got the other needed powers such as my EU/Form.


(Unnamed Build) - Freeform (Ranged Damage)
v3.45:38

Super Stats
Level 6: Intelligence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Ego (Secondary)

Talents
Level 1: The Marksman (Dex: 10, Int: 10, Ego: 10, End: 8)
Level 6: Academics (Int: 5, Ego: 5)
Level 9: Coordinated (Dex: 5, Int: 5)
Level 12: Shooter (Dex: 5, Ego: 5)
Level 15: Healthy Mind (Con: 5, Int: 5)
Level 18: Worldly (Ego: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)

Powers
Level 1: Strafe
Level 1: Straight Shot (Rank 2, Split the Arrow)
Level 6: Desperate Shot (Stim Pack)
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Ebon Void (Rank 2, Rank 3)
Level 14:
Level 17: Dimensional Collapse (Rank 2, Glimpse of the Abyss)
Level 20: Focused Shot (Rank 2, Rank 3)
Level 23:
Level 26: Summon Shadows (Rank 2, Rank 3)
Level 29: Resurgence
Level 32: Endorphin Rush (Rank 2, Rank 3)
Level 35: Precision
Level 38: Hunter's Instinct
Adv. Points: 30/36

Travel Powers
Level 6:
Level 35:

Specializations
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Intelligence Mastery (1/1)

Devices


Let me know what you think and what I can change or do and wish me luck with the leveling o7
Psi.
Post edited by circleofpsi#4619 on

Comments

  • flowcytoflowcyto Posts: 12,858 Arc User
    edited February 2023
    Focused Shot will be interrupted by inc dmg, so you may want Rapid Shots as your main single-target attack instead (at least when playing solo). The build also doesn't have a regular AoE attack yet, and you'll want one for leveling at least. Shadow Embrace can be a nice AoE for leveling, since it comes w/ a self-healing adv that's better when hitting multiple targets. You'll also want to get basic things like the slotted passive, EU, and toggle/form pretty early on if leveling w/ the build. Here's an example edit of it:

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.45:38

    Super Stats
    Level 6: Ego (Primary)
    Level 10: Endurance (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
    Level 6: Worldly (Ego: 5, Rec: 5)
    Level 9: Amazing Stamina (Rec: 5, End: 5)
    Level 12: Daredevil (Ego: 5, End: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Ascetic (Con: 5, Ego: 5)
    Level 21: Boundless Reserves (Con: 5, End: 5)

    Powers
    Level 1: Shadow Bolt
    Level 1: Straight Shot (Rank 2, Split the Arrow, USB Arrow)
    Level 6: Concentration
    Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
    Level 11: Shadow Embrace (Rank 2, Draining Shadows)
    Level 14: Overdrive
    Level 17: Resurgence (Rank 2)
    Level 20: Rapid Shots (Rank 2, Rank 3)
    Level 23: Desperate Shot (Stim Pack, Nailed to the Ground)
    Level 26: Ebon Void (Rank 2)
    Level 29: Conviction (Rank 2, Rank 3)
    Level 32: Blinding Light
    Level 35:
    Level 38:
    Adv. Points: 30/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Ego: Force of Will (2/2)
    Ego: Insight (3/3)
    Ego: Follow Through (3/3)
    Ego: Sixth Sense (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Ego Mastery (1/1)

    The last 2-3 powers can be w/e ya want. NttG on Desperate Shot should be Frail Armor in the Planner.

    For single-targets, charged Straight Shot can apply/refresh the AP debuff, while Desperate Shot can do the same w/ Frail Armor, and Rapid Shots is your main attack otherwise. SEmbrace can be your main AoE here. You could take the special adv on Rapid Shots instead if you want more dmg from it- though you'll give up its mobility then, so that's up to you. NW's Sneak can also help you skip mobs when leveling. Gears mostly for Ego, w/ some End and Con.

    The build should also be fine at max level, though you can also use an entirely different build then, if you want.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
    edited February 2023
    flowcyto wrote: »
    Focused Shot will be interrupted by inc dmg, so you may want Rapid Shots as your main single-target attack instead (at least when playing solo). The build also doesn't have a regular AoE attack yet, and you'll want one for leveling at least. Shadow Embrace can be a nice AoE for leveling, since it comes w/ a self-healing adv that's better when hitting multiple targets. You'll also want to get basic things like the slotted passive, EU, and toggle/form pretty early on if leveling w/ t

    The last 2-3 powers can be w/e ya want. NttG on Desperate Shot should be Frail Armor in the Planner.

    For single-targets, charged Straight Shot can apply/refresh the AP debuff, while Desperate Shot can do the same w/ Frail Armor, and Rapid Shots is your main attack otherwise. SEmbrace can be your main AoE here. You could take the special adv on Rapid Shots instead if you want more dmg from it- though you'll give up its mobility then, so that's up to you. NW's Sneak can also help you skip mobs when leveling. Gears mostly for Ego, w/ some End and Con.

    The build should also be fine at max level, though you can also use an entirely different build then, if you want.


    Yes I had a feeling that Focused Shot acted like the Sniper Rifle power, so I'd def be taking Rapid Shots and strange I never noticed that Desperate Shot had Frail Armor. I'll take a peek at it.

    I've kept in NW as it'll boost my damage on all powers and help quite well with my charged powers as well, on top of the Sneak. As for my AoE I can grab such for leveling purposes but I'll likely not keep it but will have to see while I level. (Tho it might be worth even keeping for a decent AoE, if it's any good). But overall, the purpose of this build is to test and level


    If you wonder what the theme behind this build is, it's my own Spin on the Dishonored Series, where they have Supernatural powers, if know the series.



    Thanks again, as soon as I hit level 40 (without cheating or Mind Control) I'll update the build here.




    -Psi
    Psi.
  • flowcytoflowcyto Posts: 12,858 Arc User
    edited February 2023
    Alright. Have fun w/ leveling it 8)
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • jaazaniah1jaazaniah1 Posts: 5,553 Arc User
    edited February 2023
    Yes I had a feeling that Focused Shot acted like the Sniper Rifle power, so I'd def be taking Rapid Shots and strange I never noticed that Desperate Shot had Frail Armor. I'll take a peek at it.
    -Psi

    If you are using the Hero Creator you woudln't notice the Frail Armor advantage because the system hasn't been updated in a very long time. I fear that Aesica has lost interest in it (doesn't play much anymore) and this may be another dead venture :(
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  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
    edited February 2023
    Hey Hey

    So it took a bit of time but I am now level 40! (without cheating!) with leveling from 6 to 40 this gave me some great insight on how some trees play out with one another, I also discovered that if you play a certain power set for so long, you get far to comfortable with it. (Psi Powers & Melee)

    So what have I discovered?:

    Well first and main thing I have discovered is that NW Passive is quite weak in terms of overall DPS since it's nerf, this may be a factor of me being low level at times but the Passive has nothing in terms of defense and heavy relies on you useing the power it comes with.

    Other thing is that certain pets are terrible unless you build for them, Void Horror I had a problem with either getting his **** kicked or just refusing to fight. (However this may of been due to having a Sidekick out at the same time). My Sidekick I brought for the OC deals rather high damage and helps with my Bleed when I had the Blade Powers, so that was a good choice as backup.

    Last thing is that after trying a small build while testing, I can officially say I really don't seem to enjoy the Archery Set, It really lacks that "Oomof!" for me, However this may be due to I didn't set the build up right, so I may return to it for a proper Archery build, any help with that is very much welcome, but for now I'm gonna just say "alteast I tired."

    (But now I want a Wrist Bow)
    _______________________________________________________________________________

    (Editors Note: This build is now a fallback build if the Archery build does not work)

    So now onto the build itself:

    So this is my Single Blade Build with some PSI powers in the mix.

    I've got Unstop as my Passive as it not only gives me Bleed/Slash but also helps with defense. Basic setup for a Single Blade Build with Stats/Specs/Tals and SS, including the Powers set up such as Combo/w Shred and Single Target Damage attack /w adv to improve the damage. I've also gone for Dragon Kick for a decent AoE/w Rush.

    Now just on to the Psi Powers, I've gone for TK Shards for quick AoE/Knockdown and Heal Spam, but for the last two powers I'm not entirely sure, I was thinking Vortex to keep DoT and Stunning of lesser mobs, but the rest of the powers I am unsure of.

    The "Theme" as noted is a bit of a rough inspiration from Dishonored Series, useing a Fancy Blade & Psi powers are suppose to be the Supernatural powers. But mostly all around a Single Blade Bleed Build.

    Let me know what you think.

    (Unnamed Build) - Freeform (Melee Damage)
    v3.45:38

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents
    Level 1: The Samurai (Dex: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Impresario (Dex: 5, Rec: 5)
    Level 9: Acrobat (Dex: 5, Con: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Accurate (Dex: 5, End: 5)
    Level 18: Boundless Reserves (Con: 5, End: 5)
    Level 21: Amazing Stamina (Rec: 5, End: 5)

    Powers
    Level 1: Reaper's Touch
    Level 1: Reaper's Caress (Rank 2, Cleaving Strikes)
    Level 6: Steadfast
    Level 8: Unstoppable (Rank 2, Rank 3)
    Level 11: Force Shield (Rank 2, Rank 3)
    Level 14: Smoke Bomb Lunge
    Level 17:
    Level 20: Dragon Kick (Dragon Rush)
    Level 23: Reaper's Embrace (Rank 2, No Mercy)
    Level 26: Telekinetic Shards (Inner Peace)
    Level 29: Psychic Vortex (Rank 2, Single Minded)
    Level 32: Endorphin Rush (Rank 2, Rank 3)
    Level 35: Form of the Swordsman
    Level 38: Resurgence
    Adv. Points: 31/36

    Travel Powers
    Level 6: Swift Skating (Rank 2, Rank 3)
    Level 35: Mind Blink

    Specializations
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Slaughter (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Dexterity Mastery (1/1)

    Devices


    _______________________________________________________________________________

    Edit: So going back on my own statement about the Archery set I was able to test one of the powers from there "Rapid Shots" (Yes I know it was in the build before, but I got tired of being so weak during leveling, I switched to a easier leveling build). As of so far I am enjoying that power, even in a limited testing spot (The PH). On top of that I really do want to try fall back on my original plan and go for another ranged build (I have too many melee builds) and I do want to try give Archery a second chance. (I can always remove it for free, due to the recon tokens)


    So all in all this is my rough sketch on a Archery build:

    My main focus for the power is going to be Rapid Shots as my main attack, while ToA is for my decent AoE/w Debuff. Desp Shot for both Debuffs. But the rest of the powers I'm not sure, Medical Arrow I was thinking for the extra healing and then some PSI Powers to sprinkle in.

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.45:38

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Intelligence (Secondary)
    Level 15: Ego (Secondary)

    Talents
    Level 1: The Marksman (Dex: 10, Int: 10, Ego: 10, End: 8)
    Level 6: Academics (Int: 5, Ego: 5)
    Level 9: Shooter (Dex: 5, Ego: 5)
    Level 12: Coordinated (Dex: 5, Int: 5)
    Level 15: Negotiator (Int: 5, Rec: 5)
    Level 18: Healthy Mind (Con: 5, Int: 5)
    Level 21: Ascetic (Con: 5, Ego: 5)

    Powers
    Level 1: Strafe
    Level 1: Desperate Shot (Stim Pack, Nailed to the Ground)
    Level 6: Quarry (Rank 2, Rank 3)
    Level 8: Force Shield (Rank 2, Rank 3)
    Level 11:
    Level 14:
    Level 17: Torrent of Arrows (Rank 2, Overwhelming Force)
    Level 20: Rapid Shots (Rank 2, Rank 3)
    Level 23:
    Level 26: Endorphin Rush (Rank 2, Rank 3)
    Level 29: Resurgence
    Level 32: Precision
    Level 35: Hunter's Instinct
    Level 38:
    Adv. Points: 24/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Dexterity Mastery (1/1)

    Devices


    Yes, this build is terrible but I'm really unsure on how to build with such a build, as I don't know if I want to focus on Int as my SS for the extra non sec SS buff, but a heavy focus on Dex or Dex PSS, etc. (And I still need Con or Rec, not sure if I really need Ego either)


    Post edited by circleofpsi#4619 on
    Psi.
  • flowcytoflowcyto Posts: 12,858 Arc User
    NW is still okay as a dps passive- just not generally as good as it was before. And yea, isolated pet powers tend to not be that great on their own. Outside of a 'pet master' build, I'd mainly only get one if the player just thematically wanted a companion helping out.

    It's a bit weird to fall back to a melee build instead of a ranged one, but the SB build is okay, in of itself. I'd prob pass on Psychic Vortex, and get R2 on Dragon Kick and Resurgence. TK Shards is also a bit of an odd pick, but I guess you can keep it for the KD and self-heal adv.

    Anyways, if you want a basic Archery build now, then here's a quick one:

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.45:38

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Investigator (Int: 5, End: 5)
    Level 9: Accurate (Dex: 5, End: 5)
    Level 12: Boundless Reserves (Con: 5, End: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Healthy Mind (Con: 5, Int: 5)
    Level 21: Acrobat (Dex: 5, Con: 5)

    Powers
    Level 1: Strafe
    Level 1: Straight Shot (Rank 2, Split the Arrow)
    Level 6: Concentration
    Level 8: Targeting Computer (Rank 2, Rank 3)
    Level 11: Storm of Arrows (Rank 2, Achilles' Heel)
    Level 14: Hunter's Instinct
    Level 17: Resurgence (Rank 2)
    Level 20: Rapid Shots (Rank 2, Rank 3)
    Level 23: Desperate Shot (Stim Pack, Nailed to the Ground)
    Level 26: Conviction (Rank 2, Rank 3)
    Level 29: Energy Shield (Rank 2)
    Level 32:
    Level 35:
    Level 38:
    Adv. Points: 28/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Intelligence Mastery (1/1)

    The last few powers can be w/e.

    For single-targets, charged Straight Shot and Desperate Shot (w/ Frail Armor, not NttG) can apply/refresh their respective debuffs, while Rapid Shots is your main attack. Storm of Arrows can be your main AoE here. You could get either R3 or the AoE Root adv for Storm of Arrows. Could also get R3 or the special adv on Rapid Shots- R3 to preserve its mobility, or the adv for more sustained dmg from it. Gears mostly for Int, w/ some Con and Dex_End (if you need more help w/ energy then you can trade Dex or Con SS for End SS).

    DEX/Int/Con_Rec or EGO/Int/Con_Rec_Dex (both still Int-focused) could also potentially work for the SS setup here.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
    edited February 2023
    flowcyto wrote: »
    NW is still okay as a dps passive- just not generally as good as it was before. And yea, isolated pet powers tend to not be that great on their own. Outside of a 'pet master' build, I'd mainly only get one if the player just thematically wanted a companion helping out.

    Yeah, it's decent for what it does and it's neat to use the Cloak to get around certain mobs but it isn't as great as it used to be. I may still use NW in other builds tho.

    As for Pets, yeah I did want a "Companion helping out" but I solved that with the Sidekick I have as they seem to have better AI at times then your reg pets, but I think that's due to they have a copy of certain power trees.
    flowcyto wrote: »
    It's a bit weird to fall back to a melee build instead of a ranged one, but the SB build is okay, in of itself. I'd prob pass on Psychic Vortex, and get R2 on Dragon Kick and Resurgence. TK Shards is also a bit of an odd pick, but I guess you can keep it for the KD and self-heal adv.

    Yeah, I'm weird like that, it's just as Fallback incase the build doesn't work, reason why I'll fall back on a melee build is I know them best over anything else, so just a failsafe for myself, nothing crazy about that x

    But that's just that, but thanks for tips on it anyhow.
    flowcyto wrote: »
    Anyways, if you want a basic Archery build now, then here's a quick one:

    The last few powers can be w/e.

    For single-targets, charged Straight Shot and Desperate Shot (w/ Frail Armor, not NttG) can apply/refresh their respective debuffs, while Rapid Shots is your main attack. Storm of Arrows can be your main AoE here. You could get either R3 or the AoE Root adv for Storm of Arrows. Could also get R3 or the special adv on Rapid Shots- R3 to preserve its mobility, or the adv for more sustained dmg from it. Gears mostly for Int, w/ some Con and Dex_End (if you need more help w/ energy then you can trade Dex or Con SS for End SS).

    DEX/Int/Con_Rec or EGO/Int/Con_Rec_Dex (both still Int-focused) could also potentially work for the SS setup here.


    I do want to ask I assume DEX/Int/Con_Rec will be stronger here, due to it's Cirt Focus cuz I know that Ego improves Ranged Damage overall but I think Int/Dex/Con (with Rec) will be best here.


    In the build I've noticed that you gave me Conce, do you think Chilled Form will also work, as I noticed in the Dual Pistols build you gave me that over another power I picked (think it was Sharp Shooter?). And overall what's that vs over Precision?, I am curious.

    I'm not sure if I want Rapid Shots- R3 to preserve its mobility, or the adv for more sustained dmg from it, as I'm not sure if the more DPS is high enough to warrant the mobility sacrifice. (Will have to test)

    But overall, thanks for the build and Interesting you gave me TC over the Quarry passive, I forgot I can use that, due to higher damage and protection.

    I'll have a nosey in the build and see what I can add for the rest of the powers!
    Psi.
  • flowcytoflowcyto Posts: 12,858 Arc User
    edited February 2023
    In the build I've noticed that you gave me Conce, do you think Chilled Form will also work, as I noticed in the Dual Pistols build you gave me that over another power I picked (think it was Sharp Shooter?). And overall what's that vs over Precision?, I am curious.
    Conc and Chilled Form are nearly the same thing- just that CF can scale w/ Dex, while Conc can scale w/ Int (and either can scale w/ Ego). You could take Precision instead, but it's more restrictive (can only scale w/ Int, and can only proc from Archery pwoers) and is more rng-based for its proc condition.
    I'm not sure if I want Rapid Shots- R3 to preserve its mobility, or the adv for more sustained dmg from it, as I'm not sure if the more DPS is high enough to warrant the mobility sacrifice. (Will have to test)
    I'd wager that if you're often out solo then the mobility will matter more, but it's really just up to you, as you could make sound arguments for either option.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • flowcyto wrote: »
    Conc and Chilled Form are nearly the same thing- just that CF can scale w/ Dex, while Conc can scale w/ Int (and either can scale w/ Ego). You could take Precision instead, but it's more restrictive (can only scale w/ int) and is more rng-based for its proc condition.

    Hm, alright, I'll have to way my options of what Form I'll go after as the main Stat Focus is Int, so Conc in terms of spamming Rapid Shots and whatever charge up shot power I pick, may be the best choice here, as while Precision is strong and will highly befit of my Int, the RNG part is a bit strange. (I think Precision is just nearly same for it's dmg increases)

    flowcyto wrote: »
    I'd wager that if you're often out solo then the mobility will matter more, but it's really just up to you, as you could make sound arguments for either option.

    Yeah, thinking my mobility is key here as I'm always Solo or in a Duo, so likely will go for that.

    Psi.
  • flowcytoflowcyto Posts: 12,858 Arc User
    Alright, and yea Precision scales up its dmg bonuses in the same manner as other normal dps toggles, so you wouldn't have to worry about that aspect, either way.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • So here is the edit of the build that you sent me:

    I've decided to stick with Concentration as it's less restrictive and RNG based, I've also gone for R2/w Conce Shots for Rapid Shots as Desperate Shot already restricts my movement on use and the 35% extra damage (with what I saw in the toolip) is quite nice.

    I've also gone for ML for my Ult and Psychic Vortex for the AoE-Stun to help fit the Theme of the OC. Now for the last two powers I'm not too sure on, I was thinking TK Shards but it is the same as Desp Shot (minus being Psi Damage/Stress) so there's no point getting two quick adv powers.

    I did pick Summon Nightmere for the Press and Forget pets that will act on their own but since I already have a much stronger Sidekick "The Muuraay" I don't think I'll have any need for the 3nd pet (as for some reason the Vortex counts as a "Pet)


    I know I'll likely go for a Self-Rez or Self-Wipe (or both) for the extra protection but the last powers I'll need to think about.

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.45:38

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Investigator (Int: 5, End: 5)
    Level 9: Accurate (Dex: 5, End: 5)
    Level 12: Boundless Reserves (Con: 5, End: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Healthy Mind (Con: 5, Int: 5)
    Level 21: Acrobat (Dex: 5, Con: 5)

    Powers
    Level 1: Strafe
    Level 1: Desperate Shot (Stim Pack, Nailed to the Ground)
    Level 6: Hunter's Instinct
    Level 8: Targeting Computer (Rank 2, Rank 3)
    Level 11: Force Shield (Rank 2, Rank 3)
    Level 14:
    Level 17: Psychic Vortex (Single Minded)
    Level 20: Rapid Shots (Rank 2, Concentrated Shots)
    Level 23: Torrent of Arrows (Rank 2, Overwhelming Force)
    Level 26: Summon Nightmare (Rank 2, Night Terror)
    Level 29: Endorphin Rush (Rank 2, Rank 3)
    Level 32: Resurgence
    Level 35: Concentration
    Level 38: Mental Impact (Rank 2, Rank 3)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Swift Skating (Rank 2, Rank 3)
    Level 35: Mind Blink

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Intelligence Mastery (1/1)

    Devices



    Psi.
  • flowcytoflowcyto Posts: 12,858 Arc User
    The Mentalist powers are a weird fit for the build, and they won't be boosted by the passive, but if you really want them then I guess you can keep them. I may also consider getting End SS if you're having any issues w/ energy (Torrent of Arrows is fine as an AoE and AP debuff source, but it is kinda costly, and the Ult is also expensive). You could also take a point from the Ult or the block enhancer and get R2 Resurgence, but that's up to you.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • flowcyto wrote: »
    The Mentalist powers are a weird fit for the build, and they won't be boosted by the passive, but if you really want them then I guess you can keep them. I may also consider getting End SS if you're having any issues w/ energy (Torrent of Arrows is fine as an AoE and AP debuff source, but it is kinda costly, and the Ult is also expensive). You could also take a point from the Ult or the block enhancer and get R2 Resurgence, but that's up to you.

    Yeah, they are just there for utility not really meant for dmg, although I could go back to NW as my passive as that does boost all damage across the board but I don't know if that'll be less DPS over TC Passive, if I wanted to go that way. I did have Darkness Powers in the build but they won't be boosted by my passive either way.

    I may ditch Con for End (Or Rec, whatever is best) to help with the energy cost on my powers and just use Gear to help with my HP and I can always make sure to grab some cooldown bounses as well.

    I may remove a point from my block for Resruge tho.
    Psi.
  • Here is the edited build:

    I've swapped Con with End to help with the cost on some of my powers, I have also swapped my Passive to NW to boost my overall damage, including the non-archery powers and the charge up does help with ToA a little. (Not sure how much less DPS, it is over TC tho)

    I ended up going with a Self-Rez as they are always good to have, last power can be whatever.

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.45:38

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Endurance (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Investigator (Int: 5, End: 5)
    Level 9: Accurate (Dex: 5, End: 5)
    Level 12: Coordinated (Dex: 5, Int: 5)
    Level 15: Boundless Reserves (Con: 5, End: 5)
    Level 18: Healthy Mind (Con: 5, Int: 5)
    Level 21: Acrobat (Dex: 5, Con: 5)

    Powers
    Level 1: Strafe
    Level 1: Desperate Shot (Stim Pack, Nailed to the Ground)
    Level 6: Hunter's Instinct
    Level 8: Night Warrior (Rank 2, Rank 3)
    Level 11: Force Shield (Rank 2, Rank 3)
    Level 14:
    Level 17: Torrent of Arrows (Rank 2, Overwhelming Force)
    Level 20: Rapid Shots (Rank 2, Concentrated Shots)
    Level 23: Thundering Return
    Level 26: Psychic Vortex (Single Minded)
    Level 29: Endorphin Rush (Rank 2, Rank 3)
    Level 32: Resurgence
    Level 35: Concentration
    Level 38: Mental Impact (Rank 2, Rank 3)
    Adv. Points: 32/36

    Travel Powers
    Level 6: Swift Skating (Rank 2, Rank 3)
    Level 35: Mind Blink

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Intelligence Mastery (1/1)

    Devices
    Psi.
  • flowcytoflowcyto Posts: 12,858 Arc User
    Well, TC is prob still better overall (at least for sustained dmg), even factoring in that it doesn't boost the Mentalist stuff. That said, if you wanted to also use NW's Sneak then that can be another reason to favor NW, but it's your choice to make.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • circleofpsi#4619 circleofpsi Posts: 2,961 Arc User
    edited February 2023
    flowcyto wrote: »
    Well, TC is prob still better overall (at least for sustained dmg), even factoring in that it doesn't boost the Mentalist stuff. That said, if you wanted to also use NW's Sneak then that can be another reason to favor NW, but it's your choice to make.

    Fair enough, I didn't plan to use NW's Sneak (Just for the DMG Boost and Charge Passive) so I'll go with the DPS choice here. Thanks!
    Psi.
  • And here is the build edited with the suggested change back to TC.

    I've ended up deciding to going for Ego Sprites for the Heal Advs they have, quick to cast and easy to spam and they do help Teammates here that attack the Spirited target. I kept in a Self-Rez as they are always useful and went back to TC for my passive and stayed with the End to help with Cost Reduction. (I'll still Gear towards Int and Cost Reduction, but still make sure I have good Dex for that Cirt)

    Thank you for the help!

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.45:38

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Endurance (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Investigator (Int: 5, End: 5)
    Level 9: Accurate (Dex: 5, End: 5)
    Level 12: Coordinated (Dex: 5, Int: 5)
    Level 15: Boundless Reserves (Con: 5, End: 5)
    Level 18: Healthy Mind (Con: 5, Int: 5)
    Level 21: Acrobat (Dex: 5, Con: 5)

    Powers
    Level 1: Strafe
    Level 1: Desperate Shot (Nailed to the Ground)
    Level 6: Hunter's Instinct
    Level 8: Targeting Computer (Rank 2, Rank 3)
    Level 11: Force Shield (Rank 2, Rank 3)
    Level 14: Ego Sprites (Rank 2, Slave Mentality)
    Level 17: Torrent of Arrows (Rank 2, Overwhelming Force)
    Level 20: Rapid Shots (Rank 2, Concentrated Shots)
    Level 23: Psychic Vortex (Single Minded)
    Level 26: Endorphin Rush (Rank 2, Rank 3)
    Level 29: Thundering Return
    Level 32: Resurgence (Rank 2)
    Level 35: Concentration
    Level 38: Mental Impact (Rank 2, Rank 3)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Swift Skating (Rank 2, Rank 3)
    Level 35: Mind Blink

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Intelligence Mastery (1/1)

    Devices

    Additional Notes:
    R2 in EgoSprites is Illumination Adv
    NttG is Frail Armor for DespShot
    Psi.
  • flowcytoflowcyto Posts: 12,858 Arc User
    Sprites are a pbAoE, which is a bit of an odd fit w/ a long-range build like Archery. Like w/ Psychic Vortex, you could still keep the power, but I'm not sure how much mileage you'd actually get out of it.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • jaazaniah1jaazaniah1 Posts: 5,553 Arc User
    Why End when the EU scales with Ego and Rec?
    JwLmWoa.png
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    Project Attalus: Saving the world so you don't have to!
  • flowcytoflowcyto Posts: 12,858 Arc User
    edited February 2023
    jaazaniah1 wrote: »
    Why End when the EU scales with Ego and Rec?
    HI scales w/ Int now, mainly. End can sill be okay here cause he has Prep from Int PSS, and that gives more opener and max energy for Torrent and the Ult. That said, once you get stronger gear you prob don't need the extra energy stats and could change the SS setup to include Con SS or something else.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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