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Power Casting Animation (Left/Right & Dual Hands)

So, small qeastion

Are most of the powers, with the exception of Single Blades all from the left hand, rather then the right?. I've noticed that it's a heavy mix of both. Powers such as TK Barrage/Dimensional Collapse are the left but other powers such as Mental Impact is the right. I'm curious what the game "chooses" on what Animation to use.

This is mostly out of experimentation and curiosity.



-Psi
Psi.

Comments

  • flowcytoflowcyto Posts: 12,858 Arc User
    edited February 2023
    Many of the power animations use the right side, as most weapon-related anims are right-handed. A few of them are instead left-handed (like the anims used for LArc, Hex, Ball Lit, Wisp, Plasma Beam, and Tac Missiles). Each power has a fixed anim (a few powers allow you to change their emanation point, but it wouldn't be from one hand to the other), and it just comes down to which anim the dev wanted to use for that power.
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  • flowcyto wrote: »
    Many of the power animations use the right side, as most weapon-related anims are right-handed. A few of them are instead left-handed (like the anims used for LArc, Hex, Ball Lit, Wisp, Plasma Beam, and Tac Missiles). Each power has a fixed anim (a few powers allow you to change their emanation point, but it wouldn't be from one hand to the other), and it just comes down to which anim the dev wanted to use for that power.

    Ahh I see, well thanks for the info on that, I always wondered how it worked. Other powers like TK Barrage/Dimensional Collapse/Mind Lock/Placate also use the left side)
    Psi.
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