A little spin off of my Super Sentai multi-weapon build request, but I wanted a new thread to cover it.
The thought comes up that I have yet to see someone running around with Unarmed MA and Archery.
I will admit I have no idea if there is synergy. I'm willing to look into it, but thought to make a post and see if maybe someone else has played with it.
I'm probably going to have to compile these builds one of these days.
0
Comments
(Unnamed Build) - Freeform (Melee Damage)
v3.45:38
Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Accurate (Dex: 5, End: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Vicious Strikes
Level 1: Straight Shot (Rank 2, Split the Arrow)
Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 8: Form of the Master
Level 11: Chi Manipulation
Level 14: Dragon Kick (Rank 2, Dragon Rush)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Burning Chi Fist (Rank 2, Rank 3)
Level 23: Medical Arrow (Rank 2, Illuminate)
Level 26: Resurgence (Rank 2)
Level 29: Parry (Rank 2)
Level 32: Evasive Maneuvers (Sleight of Mind)
Level 35:
Level 38:
Adv. Points: 32/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
The least few powers can be w/e ya want.
Straight Shot can be used as a basic ranged attack, and can also be charged to put up (and refresh) the AP debuff, while Medical Arrow can give you some extra healing, and BCR can also self-heal while procing FotM. Otherwise, Dragon Kick can be your main AoE, while BCF is your main single-target attack (and charged DK can also be thrown in for Rush's extra energy towards BCF). Gears mostly for Dex, w/ some Rec and Con (and some cost discount on gear).
- Be safe and have fun, champs - for science!