This November marks the 100th anniversary of the discovery and opening of Tutankamun's tomb in 1922. Maybe CO could celebrate the event with an Egyptian-themed key pack. I've always thought that an Egyptian sickle sword would be a nice costume addition.
Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
Project Attalus: Saving the world so you don't have to!
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And yes, the khopesh may be an antiquated weapon compared to later swords, but it does look very cool.
Dr. Ibrahim Khalseran: When the Nazis unearthed this Egyptian priest-magician’s tomb, they awoke the mummified priest, who expressed his dislike of graverobbers quite forcefully. He eventually created the identity of Dr. Khalseran and found work in the Egyptian National Museum. Khalseran doesn’t look for trouble, but he protects the museum — and the legacy from his era — with a terrifying array of curses. Mystics who need to learn about ancient Egypt’s magic, including the mysterious Dr. Ka of Vibora Bay, can find no better teacher than Dr. Khalseran.
A little more background: "The Living Sphinx is a unique mystical creature who lives primarily in the extradimensional world of Ma’at, the part of Faerie that’s home to the ancient Egyptian pantheon. A terrifying monster, the Living Sphinx periodically visits Earth to spread fear, chaos, and destruction, which he loves. He’s terrorized Egypt periodically over centuries, but he reappears much more frequently now — Earth’s become a buffet of delicacies since 1938."
"The Living Sphinx’s sole overriding desire is the kill. The death of any living being in his presence, whether he’s the killer or not, provides him with spiritual sustenance and intense physical sensations of pleasure — he psychically “tastes” the target’s soul as it passes from this plane. However, the sensations are much stronger if the deceased is the bearer of strong mystical powers, so the Living Sphinx makes a particular point of pursuing and killing magical beings and masters of the Arts Arcane."
The Living Sphinx has significant superhuman strength, speed, agility, and toughness. His senses are very acute, and he can shape-shift into any humanoid form, even disguise himself as specific people. Although violent and vicious, the Sphinx is very stealthy and cunning, and can be quite subtle and even charming when it suits him.
You can contrast that with the mummy-like super-assassin called The Curse:
And with the villain Anubis it's very obvious:
They could have a contest for players to design a new look for the Living Sphinx. Player contest with prizes, new alert villain, new costume piece with lockbox. It's all come together now. And still 2 weeks in which to implement it. Plenty of time!