Instead of having to make and post screenshots from the HC planner, it's easier (and better for other posters) to just copy and paste the build's text from the Export tab (including the link, and you can just click Quick Select to highlight it all), or at least just copy and paste the build's Link on the main (Edit) page. Anyways, you prob don't need to add in other stuns if you're already using things like Sonic Arrow and Gas Arrow. You'll also want to use either Rapid Shots or Focused Shot, so you have a solid single-target attack. Here's an example build, using some of the extra Archery powers for various utility:
Specializations
Intelligence: Enlightened(3/3)
Intelligence: Battle of Wits(2/3)
Intelligence: Detect Vulnerability(3/3)
Intelligence: Expertise(2/2)
Vindicator: Aggressive Stance(2/2)
Vindicator: Merciless(3/3)
Vindicator: Focused Strikes(3/3)
Vindicator: Mass Destruction(2/3)
Guardian: Fortified Gear(3/3)
Guardian: Ruthless(2/2)
Guardian: Find the Mark(3/3)
Guardian: The Best Defense(2/3)
Mastery: Intelligence Mastery(1/1)
The open power slots can be used for w/e ya want.
(Also, the HC planner isn't fully updated, so ignore the NttG adv in the link for Desperate Shot; that should be the new Frail Armor adv instead)
For single-targets, Straight Shot can be charged to put up and refresh the Armor Piercing debuff, while Desperate Shot can also apply Frail Armor (and give you a self-heal), and Rapid Shots is your main filler attack (you can get more dps from it via its special adv, but then you can't move during its channel). For AoE, you can mix in Sonic Arrow and Gas Arrow while using Explosive Arrow as your main AoE. Gears mostly for Int, w/ some Con.
Comments
(Unnamed Build) - Freeform (Ranged Damage)
v3.45:38
Super Stats
Level 6: Intelligence (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Cybernetic Warrior (Con: 10, Int: 10, Rec: 8, End: 10)
Level 6: Negotiator (Int: 5, Rec: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Healthy Mind (Con: 5, Int: 5)
Level 21: Acrobat (Dex: 5, Con: 5)
Powers
Level 1: Strafe
Level 1: Straight Shot (Rank 2, Split the Arrow)
Level 6: Concentration
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Hunter's Instinct
Level 14: Sonic Arrow (Rank 2, Dizzying Impact)
Level 17: Resurgence (Rank 2)
Level 20: Explosive Arrow (Rank 2, Rank 3)
Level 23: Rapid Shots (Rank 2, Rank 3)
Level 26: Gas Arrow (Noxious Fumes)
Level 29: Desperate Shot (Stim Pack, Nailed to the Ground)
Level 32: Energy Shield (Rank 2)
Level 35:
Level 38:
Adv. Points: 30/36
Travel Powers
Level 6:
Level 35:
Specializations
Intelligence: Enlightened (3/3)
Intelligence: Battle of Wits (2/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Intelligence Mastery (1/1)
The open power slots can be used for w/e ya want.
(Also, the HC planner isn't fully updated, so ignore the NttG adv in the link for Desperate Shot; that should be the new Frail Armor adv instead)
For single-targets, Straight Shot can be charged to put up and refresh the Armor Piercing debuff, while Desperate Shot can also apply Frail Armor (and give you a self-heal), and Rapid Shots is your main filler attack (you can get more dps from it via its special adv, but then you can't move during its channel). For AoE, you can mix in Sonic Arrow and Gas Arrow while using Explosive Arrow as your main AoE. Gears mostly for Int, w/ some Con.
- Be safe and have fun, champs - for science!