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Portable Destroid Factory

areeeareee Posts: 829 Arc User
The range that the factory will spawn a destroid is about 75, perhaps 100, feet. Once beyond that the device will simply sit there doing nothing.
Increasing the range would solve the problem but with only 20s lifespan would negate some of their dps.

Once the player has targetted an enemy and the PDF 'sees' it is out of range it should teleport to the player.

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    mithrosnomoremithrosnomore Posts: 521 Arc User
    Why "should" it?

    Maybe the player "should" get closer to the enemy before bringing it out.
    Maybe the player "should" use ranged attacks to bring enemies into the devices range if they want to rely so heavily on it.
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    areeeareee Posts: 829 Arc User
    Why "should" it?

    Maybe the player "should" get closer to the enemy before bringing it out.
    does bring it out close to the enemy.
    Maybe the player "should" use ranged attacks to bring enemies into the devices range if they want to rely so heavily on it.
    uses ranged attacks most of the time but is not the one holding agro and has to watch helplessly as the enemy is dragged all over the place.

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    metalheart#4270 metalheart Posts: 1,089 Arc User
    edited October 2022
    Why "should" it?

    Maybe the player "should" get closer to the enemy before bringing it out.
    Maybe the player "should" use ranged attacks to bring enemies into the devices range if they want to rely so heavily on it.

    Yah. No.

    I find it working a bit 'meh' as well. And it lags far behind when the player moves. They could add a button in pet's power tray to teleport it to the character location.
    nJ54tmw.gifThis Is The Ghetto Gothix
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