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Circus Malvanum
- This event is over, the vendor will stick around for a week.
Forum Malvanum
- Added additional ambience in between rounds when cutscenes are skipped.
Dev Store
- Added past contest participation titles to the store.
- Added Frame emote to the store.
Dev Costume Contests
- Added perk titles for participating in the end of contest open missions.
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Playing CO since August 25, 2012
Lifetime sub since July 6, 2017
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"Don't call me lizard!"
Still waiting on a myriad of fixes for years-old bugs in powers, like Noxious Poison not being refreshed by poison refreshers, or TKBlade not scaling with / benefiting from Vindi Mastery. But no-patch-notes stealthing the Burden of Beastmen rework onto Live during the Forum Malvanum week was more important I s'pose!
... Heh. Burden of Beastmen. BoB.
This is my cry for help
Here I thought it means the enviroment light will change as you progress deeper to the rounds to reflect the difficulty, but nope it was made to clip the players
Way to go! Way to ruin a perfectly fine update
God Forbid having fun on this insufferable DPS-Race Enemy and Boss rush now that the cutscene spam is gone
https://youtu.be/yh0yAzpGAzA
And here I thought it was just the Stealth mini-buff on Furious going Undocumented on the official patch notes!
You guys Revamped Burden of Beastmen and didn't say a word on the official documents for 2 weeks now!? How are we suppose to know that?
Why do we even have Patch notes? This is as useful as the Blog news which keeps constantly putting the wrong dates and time durations for Event!
And no it's freaking annoying, not only the number of 50 Manimal Raiders, defeat 20 Brutal Raiders and then defeat Chimera in 4 Minutes
Chimera now spams even more Knock powers back-to-back while keep summoning Minions... FUN TIMES
I defeated the Chimera 12 seconds only left, and he used 3-4 of those seconds to play his Dizzy-defeated animation! I imagine the OM would fail because i run out of time!
What's the benefits of this revamps? What are the rewards? Why are the rewards?
And why is Chimera teasing us with a New EARTH power that is a combination of melee punching to the ground AOE using the Earthquake ultimate impact visuals!
And his Nuclear Shockwave can 1-shot you even as a tank if you don't block
And before anyone pulls the "Nobody does this OM mission anyway" A lot of people including myself are doing it during Defender's Leveling program!
and if it has new rewards, of course more would want to do it as well
Now you revamped this Legacy OM on 40+ Level standards, along with the annoying mechanic of spamming mobs full of Crowd Control and Knock spam which you think its "Good difficulty design" even since Save the Earth
in an area primary surrounded by lvl 30+ players trying to run around and do missions for Father Elk!
Endgamers don't care for this mission, Casual players wont even touch it and people like me who enjoy doing Solo content have to deal with the insuffrable difficulty spike and Mob spam!
Why would you do that?
People both in-game and on the Discord talked to Kaiserin about it during Malvanum week and it wasn't reverted, so my assumption is that this was intentional, either at that time, or retroactively made intentional.
This is my cry for help
I've actually been really excited about the OM changes, but with the lack of communication, I don't know if there are new drops to bother with, or if all of these changes are just going to get poofed away in the next patch. For Pete's sake, just say something.
Swords and Shields!
Plant Abilities!
So far, it seems like there's no change to the rewards, which is strange considering the new, shiny costume bits Chimera has, but then it wouldn't surprise me if we just went the War on Peace route of "0.2% drop rate for each shiny" and nobody's ever seen anything drop solely because so few people care to run BoB as it is.
Would be nice if we could get confirmation, but at least to my knowledge, we haven't, and probably won't for quite some time.
This is my cry for help