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Summoning Circle of Might (I strike again with idears)

areeeareee Posts: 828 Arc User
Casting the summoning circle places a buff on any pet summoned while standing in the circle. Should you be knocked from the circle all pets who were buffed by the circle will despawn once the circle despawns. As a summoning circle it replaces the Ritual Circle for the sorcery summons, allowing all 4 to be summoned at once without unbinding the ritual.

Summoning Circle of Might

Pets summoned gain increased might but are bound to the circle.

Health increased by n%
Resistance increased by 25/50/70%
Pet's base skill damage/heals increased by 50%

Optionals

Light em up!

n% of base damage added as Fire damage. (Only 1 can be chosen)

Cold Touch

n% of base damage added as Cold damage. (Only 1 can be chosen)

Positively Shocking

n% of base damage added as Lightning Damage. (Only 1 can be chosen)

The void speaks

n% of base damage added as Dimentional Damage. (Only 1 can be chosen)

Mind's Eye

n% of base damage added as Ego damage. (Only 1 can be chosen)

Venom

n% of base damage added as Toxic damage. (Only 1 can be chosen)

Comments

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    areeeareee Posts: 828 Arc User
    Could make it so it group summons all your available skill summons on use. <..<
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