test content
What is the Arc Client?
Install Arc
Options

Techs Mechs: Cowboy HW and Electricity

jaazaniah1jaazaniah1 Posts: 5,431 Arc User
The horrible pun of a name popped into my head and I had to try to make up a hero based on it. Trying to mesh HW (using acoustic guitar as HW skin since he is a robotic singing cowboy) with some Electric powers since there is a little synergy between the sets now.

Techs Mechs 1 - Freeform (Tank)
v3.44:37

Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Dexterity (Secondary)

Talents
Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)

Powers
Level 1: Bludgeon
Level 1: Guard (Rank 2, Rank 3)
Level 6: Defiance (Rank 2, Rank 3)
Level 8: Enrage
Level 11: Endorphin Rush
Level 14: Resurgence (Rank 2)
Level 17: Demolish (Rank 2, Below the Belt)
Level 20: Annihilate (Rank 2, Rank 3, Challenge!)
Level 23: Ionic Reverberation
Level 26: Ball Lightning (Triplicity)
Level 29: Brimstone (Aftershock, Lightning Rod, Challenge!)
Level 32: Thunderstrike (Strike Down)
Level 35: Electrical Siphon (Rank 2, Rank 3, Challenge!)
Level 38: Unleashed Rage (Commanding Presence)
Adv. Points: 36/36

Travel Powers
Level 6: Lightning Flash
Level 35: Athletics (Rank 2, Rank 3)

Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Juggernaut (2/3)
Strength: Overpower (3/3)
Warden: Fortified Gear (3/3)
Warden: Elusive (2/2)
Warden: Upper Hand (3/3)
Warden: The Best Defense (2/3)
Protector: Fortified Gear (3/3)
Protector: Beacon of Hope (2/3)
Protector: Bulwark (2/2)
Protector: Resolute (3/3)
Mastery: Protector Mastery (1/1)

Devices
JwLmWoa.png
Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
Project Attalus: Saving the world so you don't have to!

Comments

  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    I'd be a bit concerned about energy here, and I'd prob also max Juggernaut (and maybe get Brutality instead of Overpower). It would also be nice to rank up ERush, but I see that adv points are tight atm. The build looks okay overall, though.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    jaazaniah1jaazaniah1 Posts: 5,431 Arc User
    Miss clicked regarding Juggernaut and Brutality :(. Possibly Siphon will be enough for heals and I might take some kind of stun instead. Eg.

    Techs Mechs 1 - Freeform (Tank)
    v3.44:37

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Endurance (Secondary)

    Talents
    Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Physical Conditioning (Str: 5, Con: 5)
    Level 9: Bodybuilder (Str: 5, End: 5)
    Level 12: Boundless Reserves (Con: 5, End: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Acrobat (Dex: 5, Con: 5)
    Level 21: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)

    Powers
    Level 1: Bludgeon
    Level 1: Guard (Rank 2, Rank 3)
    Level 6: Defiance (Rank 2, Rank 3)
    Level 8: Enrage
    Level 11: Brute Strike
    Level 14: Resurgence (Rank 2)
    Level 17: Demolish (Rank 2, Below the Belt)
    Level 20: Annihilate (Rank 2, Rank 3, Challenge!)
    Level 23: Ionic Reverberation
    Level 26: Ball Lightning (Triplicity)
    Level 29: Brimstone (Aftershock, Lightning Rod, Challenge!)
    Level 32: Thunderstrike (Strike Down)
    Level 35: Electrical Siphon (Rank 2, Rank 3, Challenge!)
    Level 38: Unleashed Rage (Commanding Presence)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Lightning Flash
    Level 35: Athletics (Rank 2, Rank 3)

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Elusive (2/2)
    Warden: Upper Hand (3/3)
    Warden: The Best Defense (2/3)
    Protector: Fortified Gear (3/3)
    Protector: Beacon of Hope (2/3)
    Protector: Bulwark (2/2)
    Protector: Resolute (3/3)
    Mastery: Protector Mastery (1/1)

    Devices
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    Yea, the quick stun is fine. There's also the HoT adv on Thunderstrike as an option, but that'd take freeing up 2 points to get. You could also switch Demolish for Arc or Ruin w/ advs for debuffing. Either way, I like the mix of HW and Elec thematically, so hope the build works well for you.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    jaazaniah1jaazaniah1 Posts: 5,431 Arc User
    So tired of Arc of Ruin > Annihilate that I had to switch things up a bit for diversity sake, so went with Demolish. I don't mind using Brimstone for the AoE. I did think of the HoT for Thunderstrike and I am divided over that or Strike Down for the extra knock. I'll probably leave those 2 points for the end and see what feels best.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
Sign In or Register to comment.