The horrible pun of a name popped into my head and I had to try to make up a hero based on it. Trying to mesh HW (using acoustic guitar as HW skin since he is a robotic singing cowboy) with some Electric powers since there is a little synergy between the sets now.
Techs Mechs 1 - Freeform (Tank)
v3.44:37
Super Stats
Level 6:
Strength (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Dexterity (Secondary)Talents
Level 1:
The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6:
Martial Focus (Str: 5, Dex: 5)
Level 9:
Physical Conditioning (Str: 5, Con: 5)
Level 12:
Acrobat (Dex: 5, Con: 5)
Level 15:
Quick Recovery (Con: 5, Rec: 5)
Level 18:
Boundless Reserves (Con: 5, End: 5)
Level 21:
Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)Powers
Level 1:
Bludgeon
Level 1:
Guard (Rank 2, Rank 3)
Level 6:
Defiance (Rank 2, Rank 3)
Level 8:
Enrage
Level 11:
Endorphin Rush
Level 14:
Resurgence (Rank 2)
Level 17:
Demolish (Rank 2, Below the Belt)
Level 20:
Annihilate (Rank 2, Rank 3, Challenge!)
Level 23:
Ionic Reverberation
Level 26:
Ball Lightning (Triplicity)
Level 29:
Brimstone (Aftershock, Lightning Rod, Challenge!)
Level 32:
Thunderstrike (Strike Down)
Level 35:
Electrical Siphon (Rank 2, Rank 3, Challenge!)
Level 38:
Unleashed Rage (Commanding Presence)
Adv. Points:
36/36Travel Powers
Level 6:
Lightning Flash
Level 35:
Athletics (Rank 2, Rank 3)Specializations
Strength:
Swole (2/3)
Strength:
Physical Peak (3/3)
Strength:
Juggernaut (2/3)
Strength:
Overpower (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Elusive (2/2)
Warden:
Upper Hand (3/3)
Warden:
The Best Defense (2/3)
Protector:
Fortified Gear (3/3)
Protector:
Beacon of Hope (2/3)
Protector:
Bulwark (2/2)
Protector:
Resolute (3/3)
Mastery:
Protector Mastery (1/1)Devices
Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
Project Attalus: Saving the world so you don't have to!
Comments
- Be safe and have fun, champs - for science!
Techs Mechs 1 - Freeform (Tank)
v3.44:37
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Bodybuilder (Str: 5, End: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Powers
Level 1: Bludgeon
Level 1: Guard (Rank 2, Rank 3)
Level 6: Defiance (Rank 2, Rank 3)
Level 8: Enrage
Level 11: Brute Strike
Level 14: Resurgence (Rank 2)
Level 17: Demolish (Rank 2, Below the Belt)
Level 20: Annihilate (Rank 2, Rank 3, Challenge!)
Level 23: Ionic Reverberation
Level 26: Ball Lightning (Triplicity)
Level 29: Brimstone (Aftershock, Lightning Rod, Challenge!)
Level 32: Thunderstrike (Strike Down)
Level 35: Electrical Siphon (Rank 2, Rank 3, Challenge!)
Level 38: Unleashed Rage (Commanding Presence)
Adv. Points: 36/36
Travel Powers
Level 6: Lightning Flash
Level 35: Athletics (Rank 2, Rank 3)
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Elusive (2/2)
Warden: Upper Hand (3/3)
Warden: The Best Defense (2/3)
Protector: Fortified Gear (3/3)
Protector: Beacon of Hope (2/3)
Protector: Bulwark (2/2)
Protector: Resolute (3/3)
Mastery: Protector Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!