I have the bare bones of an Archer DPS build set up, not entirely sure where to go from where I am.
(Unnamed Build) - Freeform (Any / Multiple)
v3.44:36
Super Stats
Level 6: Intelligence
Level 10: Dexterity
Level 15: Ego
Talents
Level 1:
The Marksman (Dex: 10, Int: 10, Ego: 10, End: 8)
Level 6:
Coordinated (Dex: 5, Int: 5)
Level 9:
Academics (Int: 5, Ego: 5)
Level 12:
Shooter (Dex: 5, Ego: 5)
Level 15:
Investigator (Int: 5, End: 5)
Level 18:
Accurate (Dex: 5, End: 5)
Level 21:
Daredevil (Ego: 5, End: 5)Powers
Level 1:
Strafe
Level 1:
Straight Shot (Rank 2, Split the Arrow)
Level 6:
Level 8:
Quarry (Rank 2, Rank 3)
Level 11:
Level 14:
Level 17:
Level 20:
Level 23:
Level 26:
Level 29:
Level 32:
Level 35:
Level 38:
Adv. Points:
8/36Travel Powers
Level 6:
Level 35:
SpecializationsDevices
Power 3 is the new Precision form, and the rest I'm not sure about yet
Comments
Since it's not on the HeroCreator yet, I'll go by the power template on the forums:
" New Power Progression:
1 Strafe
1 Straight Shot
6 Sonic Arrow OR Desperate Shot
8 Quarry
11 Torrent of Arrows
14 Precision
17 Rapid Shots
21 Parry
25 Hunter's Instinct
30 Storm of Arrows OR Gas Arrow
35 Evasive Maneuvers OR Fair Game
40 Explosive Arrow OR Focused Shot "
I would prob get Desperate Shot for the extra self-heal adv (though there's merit to the stun/paralyze from Sonic Arrow). Storm of Arrows over Gas Arrow (and maybe get the root adv for more CC), unless you wanted the stun/snare from Gas Arrow's adv. Evasive Maneuvers over Fair Game (unless you were only doing solo content w/ the AT), since Evasive can be other another source of self-healing and/or a threat wipe. And prob Focused Shot over Explosive.
Here's how I'd prob make the full build:
Super Stats
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Ego (Secondary)
Talents
Level 1: The Marksman (Dex: 10, Int: 10, Ego: 10, End: 8)
Level 7: Negotiator (Int: 5, Rec: 5)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 20: Coordinated (Dex: 5, Int: 5)
Level 25: Academics (Int: 5, Ego: 5)
Level 30: Shooter (Dex: 5, Ego: 5)
Powers (edited)
1 Strafe (unranked)
1 Straight Shot (R2 + Split the Arrow, possibly +USB Arrow)
6 Desperate Shot (Stim Pack)
8 Quarry (R2 + R3)
11 Torrent of Arrows (R2 + R3)
14 Precision (unranked)
17 Rapid Shots (R2 + R3_Concentrated Shots)
21 Parry (R2 + R3)
25 Hunter's Instinct (can't rank up)
30 Storm of Arrows (R2 + R3_Achilles' Heel)
35 Evasive Maneuvers (Sleight of Mind)
40 Focused Shot (R2 + R3)
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Avenger: Ruthless (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Surprise Attack (2/2)
Avenger: Relentless Assault (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Dexterity Mastery (1/1)
(Leftover adv points can be put into the travel power(s) and/or wherever else you see fit.)
The special adv on Rapid Shot comes down to whether you want to optimize its dps or have freedom of movement when using it. I'll leave that choice up to you. The single-target rotation is pretty simple, in using charged Straight Shot to apply and refresh the AP debuff, and otherwise channeling Rapid Shots (or using Focused Shot, if you think it's safe to). AoE can be done mostly w/ Torrent and Storm of Arrows. Gears mostly for Int (since it scales up Precision, Hunter's Instinct, and Quarry's Audacity), and w/ some +crit/severity, +maxHP, and +cost discount and cd reduction on gear.
- Be safe and have fun, champs - for science!
You also don't need to use Precision, if you just wanted to take Chilled Form or Concentration instead and use Dex or Ego as your main stat (or stick w/ Int, but use Conc). I'd also prob add Resurgence in there, since FFs have extra power slots, and you can put w/e ya want in the remaining open power slot. Here's an example FF build w/ a few changes:
Super Stats
Level 6: Intelligence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Coordinated (Dex: 5, Int: 5)
Level 12: Investigator (Int: 5, End: 5)
Level 15: Healthy Mind (Con: 5, Int: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Acrobat (Dex: 5, Con: 5)
Powers (edited)
Level 1: Strafe
Level 1: Straight Shot (Rank 2, Split the Arrow)
Level 6: Concentration
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Hunter's Instinct
Level 14: Storm of Arrows (Rank 2, Rank3 or Achilles' Heel)
Level 17: Resurgence (Rank 2)
Level 20: Rapid Shots (Rank 2, Rank3 or Concentrated Shots)
Level 23: Torrent of Arrows (Rank 2, Rank 3)
Level 26: Desperate Shot (Stim Pack)
Level 29: Focused Shot (Rank 2, Rank 3)
Level 32: Evasive Maneuvers (Sleight of Mind)
Level 35: Parry (Rank 2)
Level 38:
Travel Powers
Level 6:
Level 35:
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Intelligence Mastery (1/1)
Has the same basic rotations/attacks as the AT, but w/ more survival tools. Gears mostly for Int, w/ some Con and Dex.
- Be safe and have fun, champs - for science!