Archery Feedback:
https://www.arcgames.com/en/forums/championsonline#/discussion/1216205/feedback-thread-archery/
Other Feedback:
https://www.arcgames.com/en/forums/championsonline#/discussion/1216206/feedback-thread-misc/
Archery
Rapid Shots
- Animation adjustments.
- Fixed an issue where this power wasn't working with Onslaught gear.
Fair Game
- Increased stacking count to 5.
Snap Shot
- Animation adjustments.
- Finish Him Advantage: Changed to apply bonus damage to all Archery powers when the target is at low health.
Explosive Arrow
- New Advantage (1): Changes the fire damage portion of this attack to crushing.
New Power: Precision
- Tier 1 Archery
- Form
- Grants a stack of Analyze whenever you get a critical hit with a damaging Archery ability.
- Scales with Intelligence
New Power: Medical Arrow
- Tier 1 Archery
- Creates a healing rune on the target.
- Advantage (2): Disorients target.
- Advantage (1): Applies Download to you.
--
Powers
SMG Burst/Bullet Hail
- Assault Advantage: Fixed an issue where this was not refreshing Armor Piercing.
Debuffs
- Fixed an issue where stacking debuffs were not stacking properly.
Mental Storm
- Reduced cooldown to 12 seconds (from 15).
---
ArchetypesThe Marksman
Corrected diminishing return values.
New Power Progression:
- 1 Strafe
- 1 Straight Shot
- 6 Sonic Arrow OR Desperate Shot
- 8 Quarry
- 11 Torrent of Arrows
- 14 Precision
- 17 Rapid Shots
- 21 Parry
- 25 Hunter's Instinct
- 30 Storm of Arrows OR Gas Arrow
- 35 Evasive Maneuvers OR Fair Game
- 40 Explosive Arrow OR Focused Shot
---
Powerhouse Theater
- New instances of theater maps will now trigger with fewer players.
Post edited by kaiserin#0958 on
0