I hope I've designed something that would be fun as a hedgehog-themed build. I'd like anything that gets close to him to get some hurt added, so I allowed some stats that allow for that. Here's the build:
The Hedgehog - Freeform (Tank)
v3.44:36
Super Stats
Level 6:
Constitution (Primary)
Level 10:
Strength (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6:
Quick Recovery (Con: 5, Rec: 5)
Level 9:
Physical Conditioning (Str: 5, Con: 5)
Level 12:
Relentless (Str: 5, Rec: 5)
Level 15:
Amazing Stamina (Rec: 5, End: 5)
Level 18:
Martial Focus (Str: 5, Dex: 5)
Level 21:
Acrobat (Dex: 5, Con: 5)Powers
Level 1:
Wield Earth
Level 1:
Defensive Combo (Rank 2, Rank 3, Challenge!)
Level 6:
Defiance (Rank 2, Rank 3)
Level 8:
Supernatural Power
Level 11:
Frenzy (Rank 2)
Level 14:
Thrash (Rank 2)
Level 17:
Pounce
Level 20:
Retaliation (Rank 2, Punitive Pummeling)
Level 23:
Resurgence (Rank 2)
Level 26:
Thunderclap (Dizzying Impact)
Level 29:
Massacre (Rank 2, Open Wound)
Level 32:
Unleashed Rage (Rank 2)
Level 35:
Endorphin Rush (Rank 2)
Level 38:
Eviscerate (Rank 2, Messy)
Adv. Points:
36/36Travel Powers
Level 6:
R.A.D. Sphere (Rank 2, Rank 3)
Level 35:
Superjump (Rank 2)Specializations
Constitution:
Fuel My Fire (3/3)
Constitution:
Tough (2/3)
Constitution:
Quick Healing (3/3)
Constitution:
Armored (2/2)
Protector:
Fortified Gear (3/3)
Protector:
Beacon of Hope (2/3)
Protector:
Debilitating Challenge (2/2)
Protector:
Resolute (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Upper Hand (2/3)
Warden:
The Best Defense (3/3)
Mastery:
Constitution Mastery (1/1)Devices
Comments
The Hedgehog - Freeform (Tank)
v3.44:36
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Amazing Stamina (Rec: 5, End: 5)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Physical Conditioning (Str: 5, Con: 5)
Powers
Level 1: Wield Earth
Level 1: Shred (Rank 2, Penetrating Strikes, Challenge!)
Level 6: Aspect of the Bestial
Level 8: Defiance (Rank 2, Rank 3)
Level 11: Supernatural Power
Level 14: Frenzy (Rank 2, Fear Sense, Challenge!)
Level 17: Resurgence (Rank 2)
Level 20: Thunderclap (Collateral Damage, Challenge!)
Level 23: Endorphin Rush (Rank 2, Rank 3)
Level 26: Massacre (Rank 2, Bloody Mess)
Level 29: Retaliation (Rank 2, Rank 3)
Level 32: Pounce
Level 35: Aggressor
Level 38:
Adv. Points: 33/36
Travel Powers
Level 6: R.A.D. Sphere (Rank 2, Rank 3)
Level 35: Earth Flight
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Resolute (3/3)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Mastery: Warden Mastery (1/1)
The last power slot can be w/e ya want.
Shred can be your main melee attack, which puts up bleeds and Shredded, while Massacre can be used when energy is higher for a bit more single-target dmg. TClap can help you put up 2ndary Challenge in a wide area (and vs. bosses), while Frenzy can be your main AoE filler attack. Both Shred and Frenzy can work w/ Warden Mastery, so I decided to take that for something a bit different here. Gears mostly for Con, w/ some Str and Rec/End.
- Be safe and have fun, champs - for science!