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DBZ's Goku and Superman combined build...

as the title says, i'm trying to mash Goku and Superman together, 1 option: Force/Might Build, this is what i have so far:

(Unnamed Build) - Freeform (Any / Multiple)
v3.44:36

Super Stats
Level 6:
Level 10:
Level 15:

Talents
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:

Powers
Level 1: Force Bolts
Level 1: Defensive Combo
Level 6: Enrage
Level 8: Night Warrior
Level 11:
Level 14: Conviction
Level 17: Molecular Self-Assembly
Level 20: Force Blast
Level 23: Force Cascade
Level 26: Resurgence
Level 29: Power Conversion
Level 32:
Level 35:
Level 38:
Adv. Points: 0/36

Travel Powers
Level 6:
Level 35:

Specializations

Devices

Comments

  • flowcytoflowcyto Posts: 12,859 Arc User
    Oh boy, Force and Might again.. Force's KB's don't tend to work well w/ melee sets, so although it is prob thematically fitting for many things, it's not something I'd usually advise mixing together in CO. For the sake of having a hard-hitting wind-up ranged power, I'd prob just use for for FC and maybe things like the energy builder and block, but otherwise make it a Might build. FC wouldn't obv be a normal part of the rotation then, but you could pull it out now and then for kicks. Maybe also throw in PA's Energy Wave for the pull-in adv, as it can look Force-like.

    Also, I assume that it may be more fitting for it to be a Hybrid-dps w/ R3 Invuln as the passive, but if you want to focus more on dps then you can stick w/ R3 NW and the melee dps role. For exmaple:

    (Unnamed Build) - Freeform (Hybrid)
    v3.44:36

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 9: Relentless (Str: 5, Rec: 5)
    Level 12: Amazing Stamina (Rec: 5, End: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Bodybuilder (Str: 5, End: 5)
    Level 21: Physical Conditioning (Str: 5, Con: 5)

    Powers
    Level 1: Power Bolts
    Level 1: Defensive Combo (Rank 2, Rank 3, Pummel)
    Level 6: Enrage
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Pulverizer
    Level 14: Endorphin Rush (Rank 2, Rank 3)
    Level 17: Hurl (Hard Fall, Didn't See That Coming)
    Level 20: Haymaker (Rank 2, Rank 3)
    Level 23: Force Cascade (Rank 2, Rank 3)
    Level 26: Resurgence (Rank 2)
    Level 29: Energy Wave (Reverse Polarity)
    Level 32: Power Conversion (Rank 2)
    Level 35: Mighty Leap
    Level 38: Force Shield (Rank 2)
    Adv. Points: 33/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Slaughter (2/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    I added Power Conversion just for the times when you want to throw out an FC or two, as you prob wouldn't need it for other things. Outside of that, you can use EWave + Defense Combo for AoE, and primarily Haymaker for single-target dps. Hurl can also be thrown out to put up Demolish to boost the other Crushing attacks. Gears mostly for Str, w/ some Con and Rec (and maybe some End + cost discount for FC).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • leuchadegoutiereleuchadegoutiere Posts: 138 Arc User
    Why not Open Palm Strike instead of FC ? The animation would fit the theme and it's considered melee.
    @Leucha - Cascade, Praise, Gluh, Sanglots, Chernozem, Saadhaka, Ralsershei, La Lice, Cardinale and so on
  • flowcytoflowcyto Posts: 12,859 Arc User
    edited October 2020
    Yea, he could take OPS instead, if he likes it enough. In my build he wouldn't really have any Force attacks then, but that could just be considered a formality. Maybe he also just really wants to use FC (which I can't blame anyone for, tbh).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • jaazaniah1jaazaniah1 Posts: 5,562 Arc User
    FC works perfectly with Might. You just need to use your 300 ft lunge to follow up.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • flowcytoflowcyto Posts: 12,859 Arc User
    jaazaniah1 wrote: »
    FC works perfectly with Might. You just need to use your 300 ft lunge to follow up.
    eh, just hop on a bus to get there, no problem.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • luumina#2431 luumina Posts: 506 Arc User
    thanks for getting back to me guys, ill be trying everything out and ill let you know which way i went
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