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More buff/debuff advantages for powers, for build reasons

I'd like to see more powers gain advantages that add status effects which could help them work with things that aren't regularly related to their sets, like how [Conflagration] has the It's Raining Fire! advantage, which adds a chance of Fear, a Mental State effect, making it able to work with [Shadow Manifestation] or [Fear Consumption] if people use one of those Forms instead, though I'd like to see a Fear advantage on [Fire Breath] for style reasons.

[Icicle Spear]'s Freezer Burn advantage adds Clinging Flames. That could be added to other ice powers as well, because really, is there any good reason not to? It's an option after all, not an innate effect.

Electricity powers could probably receive Stagger or Disorient advantages, or maybe stun like [Electrical Current] with Bad Wiring.

Dual Blades, Fighting Claws, and Single Blade martial arts powers which don't cause (or at least have an advantage for) Bleeding could receive advantages to add them in, because they're all sharp slashing weapons (unless you're using a trout), while Unarmed powers could get Stagger or Disorient advantages the same as Electricity, which would make it like hitting your target's weak points and crippling them.

The Impure Waters advantage of [Holy Water] could be applied to [Whirlpool] and [Torrent] simply because they're all water. Why would only one of them be capable of Deadly Poison?



If anyone else has ideas, please post away. Anything that you think makes sense. Or not. I won't judge.
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