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I need some great advice again

peripeteiaperipeteia Posts: 46 Arc User
Okay, from the last advice I got, I realized that all my builds need sorting. I might turn into a one a week poster until I have got the jist generally.

This character is way way worse in game than what I am posting now, this post is more a less embarrassing build.

Any help will be graciously received.

Thank you in advance.

Booty - Freeform (Any / Multiple)
v3.43:35

Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Ego (Secondary)

Talents
Level 1: The Disciple (Dex: 10, Int: 8, Ego: 10, Rec: 10)
Level 6: Agile (Dex: 8)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Shooter (Dex: 5, Ego: 5)
Level 21: Ascetic (Con: 5, Ego: 5)

Powers
Level 1: Ego Blade
Level 1: Ego Weaponry (Stressed Out, Siphoning Strikes)
Level 6: Id Mastery (Rank 2, Rank 3)
Level 8: Ego Blade Frenzy (Instill Doubt, Mental Block)
Level 11: Ego Blade Dash (Nailed to the Ground)
Level 14: Mental Discipline
Level 17: Ego Blade Annihilation (Rank 2, Mental Acuity)
Level 20: Telekinetic Shield (Telekinetic Reinforcement)
Level 23: Telekinetic Reverberation
Level 26: Ego Blade Breach (Domineering Will, Stressful)
Level 29: Telekinetic Maelstrom (Expansive Intellect, Inner Peace)
Level 32: Telekinetic Eruption (Enhanced Form)
Level 35: Ego Surge (Rank 2)
Level 38: Master of the Mind
Adv. Points: 35/36

Travel Powers
Level 6: Heroic Flight
Level 35: Ninja Vanish

Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (2/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Focused Strikes (3/3)
Brawler: No Escape (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (3/3)
Brawler: Setup (2/2)

Devices



Comments

  • flowcytoflowcyto Posts: 12,858 Arc User
    edited July 2020
    That build doesn't look too bad overall, at least, though I prob would tweak a few things and change a few powers. Master of the Mind will put all ADs and AOs on cd, so I'd prob pass it up for something else (maybe just get Resurgence for the AD, and keep Ego Surge w/ NM). I also don't think you really need EBB here. I may also just forgo the special adv on TK Shield and get a normal rank of it. You'll also prob want to max Deadly Aim in Dex PSS. Here's an example edit of the build:

    (Unnamed Build) - Freeform (Melee Damage)
    v3.43:35

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
    Level 6: Impresario (Dex: 5, Rec: 5)
    Level 9: Amazing Stamina (Rec: 5, End: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Accurate (Dex: 5, End: 5)
    Level 18: Acrobat (Dex: 5, Con: 5)
    Level 21: Boundless Reserves (Con: 5, End: 5)

    Powers
    Level 1: Kinetic Darts
    Level 1: Ego Weaponry (Stressed Out, Siphoning Strikes)
    Level 6: Mental Discipline
    Level 8: Id Mastery (Rank 2, Rank 3)
    Level 11: Telekinetic Reverberation
    Level 14: Ego Blade Frenzy (Instill Doubt, Mental Block)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Ego Blade Annihilation (Rank 2, Mental Acuity)
    Level 23: Resurgence (Rank 2)
    Level 26: Telekinetic Maelstrom (Expansive Intellect)
    Level 29: Telekinetic Eruption (Enhanced Form, Inner Peace)
    Level 32: Ego Blade Dash
    Level 35: Telekinetic Shield (Rank 2)
    Level 38: Ego Surge (Rank 2)
    Adv. Points: 34/36

    Travel Powers
    Level 6: Heroic Flight
    Level 35: Ninja Vanish

    Specializations
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Brawler: The Glory of Battle (1/3)
    Brawler: Penetrating Strikes (2/2)
    Brawler: Ruthless (2/2)
    Brawler: Finishing Blow (3/3)
    Brawler: Setup (2/2)
    Mastery: Dexterity Mastery (1/1)

    Ego Blade Pandemonium can be a good choice here too, if you have it.

    Should be pretty tanky for a dps unit. Although Siphoning Strikes can be very good for self-heals, it will lower the combo's dps quite a bit, so it's up to you what to prioritize (similar story w/ EBF and its adv vs. normal ranks). Regardless, it alternates between EWeaponry and charged EBA for single-target dps, and can use EBF (and TK Maelstrom/Eruption) for farming trash. In Brawler spec, Flanking (instead of Finishing Blow) can also be a good option to take, provided you have tanks holding aggro for you to stay behind mobs. Gears mostly for Dex, w/ some Con and Rec.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • peripeteiaperipeteia Posts: 46 Arc User
    Thanks again. I have tried and tested it, the heals are also very good as kbs put me at range unable to siphon a heal in melee. I am tempted for a self res now, the eruption seems unwanted on teams. What's the best res?

    I don't look to flank, a tank could be positioned in a way that flanking has my back to more mobs and then I am just waiting to fly into them. I like to be where I want as I am cursed with such luck.

    Is there a way to get kb proof without hammering up strength?
  • flowcytoflowcyto Posts: 12,858 Arc User
    edited July 2020
    You can tap TK Eruption if you don't want to scatter KB mobs w/ it, and still proc the self-heal and Aegis advs- assuming you want to keep that power around. The ID Surge buff from TK Eruption takes a 1-sec charge at least, iirc, but if you have problems hitting that 1-sec mark consistently, then it's fine to just tap it against trash. You don't really need that buff for regular mobs anyways, and could just save it for bosses (who are usually knock-immune).

    Also, I assume that you meant what's the best self-res power? Well.. any of them are fine, though you prob want to avoid Rebirth as a dps'er, since it'll be harder to heal it's self-dmg w/ no_low healing bonuses.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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