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The Gentle Fist build

Alright, so i'm gonna be mixing unarmed (fists, and hand attacks only, no kicks) with Force Fields. Force Blast doesn't need to be in there, perhaps switching it out for a toggle. Here's what I have so far:

Gentle Fist - Freeform (Hybrid)
v3.43:35

Super Stats
Level 6:
Level 10:
Level 15:

Talents
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:

Powers
Level 1: Vicious Strikes
Level 1: One Hundred Hands
Level 6: Force Blast
Level 8: Personal Force Field
Level 11: Protection Field
Level 14: Conviction
Level 17: Field Surge
Level 20: Redirected Force
Level 23: Burning Chi Fist
Level 26: Resurgence
Level 29: Force Shield
Level 32: Inertial Dampening Field
Level 35: Open Palm Strike
Level 38:
Adv. Points: 0/36

Travel Powers
Level 6:
Level 35:

Specializations

Devices

Comments

  • This content has been removed.
  • flowcytoflowcyto Posts: 12,858 Arc User
    edited July 2020
    Yea, I'd prob use a normal dps toggle/form (instead of IDF), since it can provide a large dmg bonus and energy return. Here's an edit of the build- keeping the PFF approach and not using any kick attacks:

    (Unnamed Build) - Freeform (Hybrid)
    v3.43:35

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Martial Focus (Str: 5, Dex: 5)
    Level 18: Acrobat (Dex: 5, Con: 5)
    Level 21: Physical Conditioning (Str: 5, Con: 5)

    Powers
    Level 1: Vicious Strikes
    Level 1: One Hundred Hands (Rank 2, Demolishing Strikes)
    Level 6: Smoke Bomb Lunge (Nailed to the Ground)
    Level 8: Personal Force Field (Rank 2, Rank 3)
    Level 11: Form of the Master
    Level 14: Steadfast
    Level 17: Field Surge (Rank 2, Rank 3)
    Level 20: Dragon Uppercut (Rank 2, Dragon Rush)
    Level 23: Conviction (Rank 2, Rank 3)
    Level 26: Burning Chi Fist (Rank 2, Shattering Strike)
    Level 29: Backhand Chop (Brutal Strike)
    Level 32: Force Shield (Rank 2)
    Level 35:
    Level 38:
    Adv. Points: 31/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    The open power slots can be used for w/e ya want.

    100Hands can be your main AoE, and can put up Demolish for the other attacks. BCF is your main single-target attack, while Backhand Chop can quickly refresh Demolish, and charged DU can give you Rush for extra energy to work with (and can help CC w/ its knock-up). Gears mostly for Dex, w/ some Con.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • luumina#2431 luumina Posts: 506 Arc User
    thanks a lot flow, you da man :)

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