Alright, so i'm gonna be mixing unarmed (fists, and hand attacks only, no kicks) with Force Fields. Force Blast doesn't need to be in there, perhaps switching it out for a toggle. Here's what I have so far:
Gentle Fist - Freeform (Hybrid)
v3.43:35
Super Stats
Level 6:
Level 10:
Level 15:
Talents
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:
Powers
Level 1:
Vicious Strikes
Level 1:
One Hundred Hands
Level 6:
Force Blast
Level 8:
Personal Force Field
Level 11:
Protection Field
Level 14:
Conviction
Level 17:
Field Surge
Level 20:
Redirected Force
Level 23:
Burning Chi Fist
Level 26:
Resurgence
Level 29:
Force Shield
Level 32:
Inertial Dampening Field
Level 35:
Open Palm Strike
Level 38:
Adv. Points:
0/36Travel Powers
Level 6:
Level 35:
SpecializationsDevices
Comments
(Unnamed Build) - Freeform (Hybrid)
v3.43:35
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Martial Focus (Str: 5, Dex: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Physical Conditioning (Str: 5, Con: 5)
Powers
Level 1: Vicious Strikes
Level 1: One Hundred Hands (Rank 2, Demolishing Strikes)
Level 6: Smoke Bomb Lunge (Nailed to the Ground)
Level 8: Personal Force Field (Rank 2, Rank 3)
Level 11: Form of the Master
Level 14: Steadfast
Level 17: Field Surge (Rank 2, Rank 3)
Level 20: Dragon Uppercut (Rank 2, Dragon Rush)
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Burning Chi Fist (Rank 2, Shattering Strike)
Level 29: Backhand Chop (Brutal Strike)
Level 32: Force Shield (Rank 2)
Level 35:
Level 38:
Adv. Points: 31/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
The open power slots can be used for w/e ya want.
100Hands can be your main AoE, and can put up Demolish for the other attacks. BCF is your main single-target attack, while Backhand Chop can quickly refresh Demolish, and charged DU can give you Rush for extra energy to work with (and can help CC w/ its knock-up). Gears mostly for Dex, w/ some Con.
- Be safe and have fun, champs - for science!