Yea. Its single-target dps won't be as strong, cause Unarmed still doesn't have a Kick equivalent to BCF or DU. But it can still do okay there, while having good AoE and CC. Here's an example build:
The last few powers can be w/e ya want (including the Ult, if you don't have it unlocked).
Can put up Demolish w/ TKicks, and then spam charged DK. Inex Tides can be thrown into AoE to continue to CC trash w/ it's KU, since DK will also AoE stun. Gears mostly for Dex, w/ some Con (and maybe some Str or Rec).
An alternative approach is getting R3 on DK for more dmg from it, but then you prob want something like Power Conversion or Dark Transfusion to help w/ energy, if you aren't getting ally buffs. Can also make a more group support-oriented build that uses DK's stun to proc things like Sent Mastery, Wither, and/or Concussion, but ofc that style is different to a pure dps approach.
Still had to throw something like Inex Tides as filler AoE in there, since Havoc Stomp has a cd now. You can put up Demolish in a few ways (I took Iron Chain here), but you essentially just put that up and spam charged Mighty Kick for single-target dps. Has pretty similar strengths and weaknesses to the MA build, all told. Gears mostly for Str, w/ some Con and Rec.
Comments
(Unnamed Build) - Freeform (Melee Damage)
v3.43:35
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Martial Focus (Str: 5, Dex: 5)
Level 21: Physical Conditioning (Str: 5, Con: 5)
Powers
Level 1: Righteous Fists
Level 1: Thundering Kicks (Floating Lotus Blossom, Demolishing Strikes)
Level 6: Night Warrior (Rank 2, Rank 3)
Level 8: Form of the Master
Level 11: Steadfast
Level 14: Dragon Kick (Rank 2, Dragon Rush)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Inexorable Tides (Rank 2, Power Sweep)
Level 23: Resurgence (Rank 2)
Level 26: Thunderbolt Lunge (Nailed to the Ground)
Level 29: Parry (Rank 2)
Level 32: Intensity (Rank 2)
Level 35:
Level 38: Devastating Strike (Rank 2, Rank 3)
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
The last few powers can be w/e ya want (including the Ult, if you don't have it unlocked).
Can put up Demolish w/ TKicks, and then spam charged DK. Inex Tides can be thrown into AoE to continue to CC trash w/ it's KU, since DK will also AoE stun. Gears mostly for Dex, w/ some Con (and maybe some Str or Rec).
An alternative approach is getting R3 on DK for more dmg from it, but then you prob want something like Power Conversion or Dark Transfusion to help w/ energy, if you aren't getting ally buffs. Can also make a more group support-oriented build that uses DK's stun to proc things like Sent Mastery, Wither, and/or Concussion, but ofc that style is different to a pure dps approach.
- Be safe and have fun, champs - for science!
(Unnamed Build) - Freeform (Melee Damage)
v3.43:35
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Clobber
Level 1: Iron Chain (Rank 2, Demolition)
Level 6: Enrage
Level 8: Unstoppable (Rank 2, Rank 3)
Level 11: Pulverizer
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Mighty Kick (Rank 2, Rank 3)
Level 20: Havoc Stomp (Rank 2, Major Impact)
Level 23: Resurgence (Rank 2)
Level 26: Inexorable Tides (Rank 2, Rank 3)
Level 29: Pounce
Level 32: Retaliation (Rank 2)
Level 35: Aggressor (Rank 2)
Level 38:
Adv. Points: 30/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
Still had to throw something like Inex Tides as filler AoE in there, since Havoc Stomp has a cd now. You can put up Demolish in a few ways (I took Iron Chain here), but you essentially just put that up and spam charged Mighty Kick for single-target dps. Has pretty similar strengths and weaknesses to the MA build, all told. Gears mostly for Str, w/ some Con and Rec.
- Be safe and have fun, champs - for science!