Charged Ricochet Throw can mostly be used as an AoE opener from stealth, and it should hit pretty hard here. Concussion Grenade can give you access to an AoE stun, and Storm of Arrows can be an extra ranged AoE to throw in. Otherwise, it builds bleeds w/ Slash (or Reaper's Caress, if you want to use that instead) and ruptures them w/ charged Reaper's Embrace. I added Dragon's Bite in case you need extra energy w/ Rush, via charging it. Storm of Arrows, the lunge, Conviction, and the grenade can also help proc MSA here. Gears mostly for Dex, w/ some Con and Int.
Comments
(Unnamed Build) - Freeform (Melee Damage)
v3.43:35
Super Stats
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Healthy Mind (Con: 5, Int: 5)
Powers
Level 1: Strafe
Level 1: Slash (Rank 2, Serrated Blade) -or- Reaper's Caress (Rank 2, Cleaving Strikes)
Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 8: Form of the Tempest
Level 11: Ricochet Throw (Rank 2, Microelectronic Controllers)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Reaper's Embrace (Rank 2, No Mercy)
Level 23: Storm of Arrows (Rank 2)
Level 26: Resurgence (Rank 2)
Level 29: Dragon's Bite (Rank 2, Dragon Rush)
Level 32: Cut Down
Level 35: Concussion Grenade (Stun Grenade)
Level 38: Deflect (Rank 2)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Charged Ricochet Throw can mostly be used as an AoE opener from stealth, and it should hit pretty hard here. Concussion Grenade can give you access to an AoE stun, and Storm of Arrows can be an extra ranged AoE to throw in. Otherwise, it builds bleeds w/ Slash (or Reaper's Caress, if you want to use that instead) and ruptures them w/ charged Reaper's Embrace. I added Dragon's Bite in case you need extra energy w/ Rush, via charging it. Storm of Arrows, the lunge, Conviction, and the grenade can also help proc MSA here. Gears mostly for Dex, w/ some Con and Int.
- Be safe and have fun, champs - for science!
Regardless, have fun out there 8)
- Be safe and have fun, champs - for science!