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Noir detective build

I have an idea for how I'd like this build to go, but I just don't want to screw it up. I was thinking of doing a pistols/unarmed theme, mostly. 3 powers that i wanted to theme around if possible are Bullet Ballet, Gas Pellets, and Dragon's Claws (with invisible claws, of course). Any help is greatly appreciated.

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  • flowcytoflowcyto Posts: 12,852 Arc User
    edited April 2020
    Okay; here's a build using those three powers:

    (Unnamed Build) - Freeform (Melee Damage)
    v3.43:35

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
    Level 6: Impresario (Dex: 5, Rec: 5)
    Level 9: Amazing Stamina (Rec: 5, End: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Acrobat (Dex: 5, Con: 5)
    Level 18: Accurate (Dex: 5, End: 5)
    Level 21: Boundless Reserves (Con: 5, End: 5)

    Powers
    Level 1: Gunslinger
    Level 1: Burst Shot (Taking Names)
    Level 6: Killer Instinct
    Level 8: Form of the Tempest
    Level 11: Night Warrior (Rank 2, Rank 3, Silent Running)
    Level 14: Bullet Ballet (Rank 2, Not Without Incident)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Lead Tempest (Rank 2, Rank 3)
    Level 23: Thunderbolt Lunge (Nailed to the Ground)
    Level 26: Resurgence (Rank 2)
    Level 29: Dragon's Claws (Rank 2, Dragon Rush)
    Level 32: Gas Pellets (Rank 2)
    Level 35: Parry (Rank 2)
    Level 38:
    Adv. Points: 32/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Warden: Fortified Gear (2/3)
    Warden: Slaughter (3/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Dexterity Mastery (1/1)

    The open power slot can be used for w/e ya want.

    Bullet Ballet can be your main melee attack, while taps of Burst Shot can put up Furious and the AP debuff to further optimize it. DC can be used for some single-target burst dmg, and for extra energy via Rush. I also added LT so you have a wider AoE option for more scattered groups. Gears mostly for Dex, w/ some Con and Rec.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • ericrightshow82ericrightshow82 Posts: 590 Arc User
    Looks great thank you!
  • ealford1985ealford1985 Posts: 3,582 Arc User
    I see him using the back of that pistol
  • ericrightshow82ericrightshow82 Posts: 590 Arc User
    I see him using the back of that pistol

    I think you're right ;)
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