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Chat Bugs After the Global Chat Sunset

Starting Monday, my SG - which includes many people who also play STO and at least one who does NW - have noticed the following:

1) Cannot receive tells in one game if simultaneously logged in to another. So for example, if I log in first to CO, talk to a friend through tells, and then mid-conversation login to STO, my friend in CO might be told next time they send a tell that I'm offline, even though I am not. The ability to receive tells seems to favor whichever game you most recently changed zone in.

2) Sometimes we can actually still see chats on our SG global chat channels from players logged into characters from other games. This might depend on at least one of us being logged into both at once (as I sometimes do), but curiously it seems to extend to others who are only in one game who can then be read by players who are only logged on to the other game (note: this was observed between STO and CO). Related: for reasons we can't explain, sometimes someone on STO just suddenly stops being read on CO, and then minutes later, can do so again.

3) In CO we can sometimes see friends who login to other games. Sometimes, and sometimes not. I can't fathom the rules it's playing by.

If the service is going to be deprecated (I wish it were not), it'd be nice if it were done all the way - this halfway is sort of annoying. Perhaps there's another stage to come, but Kael's message made it seem like Monday was it.
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