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Stealth mechanics

I've been looking for a quantitative summary of how stealth works, with regard to Perception debuffs, Stealth sight, etc. Unfortunately in vain. Simple statements like "use X Perception mods and Y Int to see through teleport" are easy enough to find but not the specifics on the math.

Does anyone have a good and up-to-date resource they could point me towards, assuming it exists?

Comments

  • warcanchwarcanch Posts: 1,143 Arc User
    edited February 2020
    Even if such a resource existed, it is out-of-date since recently the Devs have stated that Perception debuffs do not stack any more.

    On a personal note, I don't know how much Int is needed. Nor how much +Perception is needed. As I'm a LTS player from Open Beta, most of my characters carry around an old +100% Perception secondary utility that always sees through Perception debuffs. Or, at least used to prior to recent Dev changes. I haven't tested this recently. Of course, I don't PvP in Champs since the first year.​​
    .

    -=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
    "Okay, you're DEAD, what do you do NEXT?"
  • warcanchwarcanch Posts: 1,143 Arc User
    .

    -=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
    "Okay, you're DEAD, what do you do NEXT?"
  • jenniferloganjenniferlogan Posts: 44 Arc User
    Thanks, I should perhaps clarify a bit though. I'm after how the Stealth mechanics calculations work in general.

    Is it just base Perception range - minus Stealth range equal to range where you can see something? Is the debuff another term that is just subtracted? How is Stealth Sight factored in?

    I'm also a LTS that's been around from shortly before launch. I've some vague recollections of a forum discussion that went into a bit of detail but I can't seem to find it now. And odds are it's outdated anyway.
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