I know Wind needs a rework, but I am running out of power sets to build around. I'm wondering if this might work at least reasonably as a DPS build. I'm also curious about trying Red or End as PSS though stacking Dex (nothing extra for Str). Super Charged seems like it might be interesting. PoP is a stand in for Torrent. I'm also curious about using Brawler Mastery instead (PoP would then become a Lunge). Is that mastery decent?
Shadow Wind - Freeform (Any / Multiple)
v3.42:34
Super Stats
Level 6:
Recovery (Primary)
Level 10:
Dexterity (Secondary)
Level 15:
Strength (Secondary)Talents
Level 1:
The Penitent (Str: 10, Dex: 10, Rec: 8, End: 10)
Level 6:
Martial Focus (Str: 5, Dex: 5)
Level 9:
Relentless (Str: 5, Rec: 5)
Level 12:
Impresario (Dex: 5, Rec: 5)
Level 15:
Bodybuilder (Str: 5, End: 5)
Level 18:
Boundless Reserves (Con: 5, End: 5)
Level 21:
Accurate (Dex: 5, End: 5)Powers
Level 1:
Wind Lash
Level 1:
Stormbringer (Rank 2, Rank 3)
Level 6:
Hurricane (Rank 2, Rank 3)
Level 8:
Wind Barrier (Rank 2, Rank 3)
Level 11:
Wind Reverberation
Level 14:
Frag Grenade (Cuts and Scrapes)
Level 17:
Form of the Tempest
Level 20:
Pillar of Poz
Level 23:
Typhoon (Rank 2, Rank 3, Cold Front)
Level 26:
Dragon Uppercut (Rank 2, Rank 3, Ghostly Strikes)
Level 29:
Resurgence (Rank 2)
Level 32:
Conviction (Rank 2, Rank 3)
Level 35:
Imbue
Level 38:
Whirlpool (Rank 2, Rank 3)
Adv. Points:
36/36Travel Powers
Level 6:
Athletics (Rank 2, Rank 3)
Level 35:
Tornado FlightSpecializations
Recovery:
Gear Utilization (3/3)
Recovery:
Staying Power (2/2)
Recovery:
Super Charged (3/3)
Recovery:
Well Rounded (2/2)
Brawler:
The Glory of Battle (1/3)
Brawler:
Penetrating Strikes (2/2)
Brawler:
Ruthless (2/2)
Brawler:
Finishing Blow (2/3)
Brawler:
Flanking (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Upper Hand (3/3)
Warden:
The Best Defense (2/3)
Mastery:
Recovery Mastery (1/1)Devices
Another possibility
Shadow Wind 2 - Freeform (Any / Multiple)
v3.42:34
Super Stats
Level 6:
Endurance (Primary)
Level 10:
Dexterity (Secondary)
Level 15:
Strength (Secondary)Talents
Level 1:
The Penitent (Str: 10, Dex: 10, Rec: 8, End: 10)
Level 6:
Martial Focus (Str: 5, Dex: 5)
Level 9:
Relentless (Str: 5, Rec: 5)
Level 12:
Impresario (Dex: 5, Rec: 5)
Level 15:
Bodybuilder (Str: 5, End: 5)
Level 18:
Boundless Reserves (Con: 5, End: 5)
Level 21:
Accurate (Dex: 5, End: 5)Powers
Level 1:
Wind Lash
Level 1:
Stormbringer (Rank 2, Rank 3)
Level 6:
Hurricane (Rank 2, Rank 3)
Level 8:
Wind Barrier (Rank 2, Rank 3)
Level 11:
Wind Reverberation
Level 14:
Frag Grenade (Cuts and Scrapes)
Level 17:
Form of the Tempest
Level 20:
Thunderbolt Lunge
Level 23:
Typhoon (Rank 2, Rank 3, Cold Front)
Level 26:
Dragon Uppercut (Rank 2, Rank 3, Ghostly Strikes)
Level 29:
Resurgence (Rank 2)
Level 32:
Conviction (Rank 2, Rank 3)
Level 35:
Imbue
Level 38:
Whirlpool (Rank 2, Rank 3)
Adv. Points:
36/36Travel Powers
Level 6:
Athletics (Rank 2, Rank 3)
Level 35:
Tornado FlightSpecializations
Endurance:
Readiness (3/3)
Endurance:
Gear Utilization (3/3)
Endurance:
Outburst (3/3)
Endurance:
Power Overwhelming (1/3)
Brawler:
The Glory of Battle (1/3)
Brawler:
Penetrating Strikes (2/2)
Brawler:
Ruthless (2/2)
Brawler:
Finishing Blow (2/3)
Brawler:
Flanking (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Upper Hand (3/3)
Warden:
The Best Defense (2/3)
Mastery:
Brawler Mastery (1/1)Devices
Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
Project Attalus: Saving the world so you don't have to!
Comments
I'm still not really sure about Rec or End PSS w/ energy-heavy attacks like Typhoon and DU here, and also w/o Power Conversion or Dark Transfusion. I get that trying other stuff is nice, but if you can't keep energy at_above 90% then either PSS is much less compelling. Here's an edit of it, but you can still try Rec or End PSS if you really want:
Shadow Wind - Freeform (Any / Multiple)
v3.42:34
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Accurate (Dex: 5, End: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Wind Lash
Level 1: Thundering Kicks (Rank 2, Demolishing Strikes)
Level 6: Stormbringer (Rank 2, Rank 3)
Level 8: Form of the Tempest
Level 11: Hurricane (Rank 2, Rank 3)
Level 14: Wind Reverberation
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Dragon Uppercut (Rank 2, Dragon Rush)
Level 23: Lightning Strike
Level 26: Resurgence (Rank 2)
Level 29: Typhoon (Rank 2, Rank 3, Cold Front)
Level 32: Wind Barrier (Rank 2)
Level 35: Lock N Load
Level 38: Whirlpool (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Tornado Flight
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Last I checked, Whirlpool can't proc Wind Reverb (since the pull-in isn't classed as a (reverse) Repel), but it's still a fine ult nonetheless. You can play the build as ranged or melee, though ofc the latter is preferred for single-target dps.
- Be safe and have fun, champs - for science!
Dex 606
End 157
Rec 126
I hit Hurricane to get Wind Reverb going, then 3x TK both for demolish and to get a burst of energy from FotT. That sets up a good flow of energy that allows me to charge Torrent (hopefully w. Oasis and Clinging Flames advs), then Whirlpool then 5x DU before needing to do TK again.
Typhoon (before or after Whirpool) is for opening shots, then Hurricane for survivors.
I need to play around with Steadfast to see if that is better for the EU.
Shadow Wind 2 - Freeform (Any / Multiple)
v3.42:34
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Accurate (Dex: 5, End: 5)
Powers
Level 1: Wind Lash
Level 1: Stormbringer (Rank 2, Rank 3)
Level 6: Hurricane (Rank 2, Rank 3)
Level 8: Wind Barrier (Rank 2)
Level 11: Wind Reverberation
Level 14: Imbue
Level 17: Form of the Tempest
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Typhoon (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Dragon Uppercut (Rank 2, Rank 3, Ghostly Strikes)
Level 32: Pillar of Poz (Rank 2, Accelerated Metabolism) = Torrent
Level 35: Thundering Kicks (Demolishing Strikes)
Level 38: Whirlpool (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Tornado Flight
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (2/3)
Brawler: Flanking (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
I've been hoping that having energy from 2 sources (the EU using End and Rec and Form using Dex) would provide more sustained energy for this power matrix than just relying on the RNG of relying on crits. Still a work in progress.