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Looking for a Wind or Ice. Melee build

As in the title I am looking for a current build that uses some sort of Winter theme Wind/Ice with a melee Unarmed or might build.

Alternately. If not possible I was also interested in Combining the Winter theme with Archery

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    flowcytoflowcyto Posts: 12,742 Arc User
    edited November 2019
    It's possible, though there's not that much synergy between the sets. Regardless, here's an example w/ Might + Ice:

    (Unnamed Build) - Freeform (Melee Damage)
    v3.41:33

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 9: Relentless (Str: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Physical Conditioning (Str: 5, Con: 5)
    Level 18: Amazing Stamina (Rec: 5, End: 5)
    Level 21: Bodybuilder (Str: 5, End: 5)

    Powers
    Level 1: Ice Shards
    Level 1: Beatdown (Rank 2, Reckless Endangerment)
    Level 6: Enrage
    Level 8: Night Warrior (Rank 2, Rank 3)
    Level 11: Pulverizer
    Level 14: Wall of Ice (Rank 2, Rank 3)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Avalanche (Rank 2, Rank 3)
    Level 23: Haymaker (Rank 2, Reckless Strikes)
    Level 26: Resurgence (Rank 2)
    Level 29: Pounce
    Level 32: Ice Shield (Rank 2)
    Level 35: Ice Sheath (Rank 2)
    Level 38:
    Adv. Points: 30/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (2/3)
    Warden: Slaughter (3/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    Avalanche has a small knock chance (to work w/ Enrage and Pulverizer), so you can still use it as a ranged AoE here, though its energy cost is still pretty high. Ice Wall was chosen mostly for the theme, though it can also add some dmg in the background, and put up Chill for Ice Sheath. Beatdown can be a basic melee cleave/AoE attack, and can put up Reckless for Haymaker's adv. Haymaker is ofc your main single-target attack, and for trash that you don't want to KB you can always buildup knock immunity w/ Beatdown, Pounce, and/or Avalanche first. Gears mostly for Str, w/ some Rec and Con.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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