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Ninja with a power gauntlet

I really don't know where to go with this one, I never really experimented with these power sets, but basically what i'm trying to accomplish is a unarmed ninja with a high tech power gauntlet, any suggestions

Ninja with a power gauntlet - Freeform (Any / Multiple)
v3.41:33

Super Stats
Level 6: Strength (Primary)
Level 10: Intelligence (Secondary)
Level 15: Dexterity (Secondary)

Talents
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:

Powers
Level 1: Power Bolts
Level 1: Tactical Missiles (Blast Radius)
Level 6: Concentration
Level 8: Crashing Wave Kick (Drop Kick)
Level 11: Invulnerability (Rank 2, Rank 3)
Level 14: Concussor Beam (Frenetic Blast)
Level 17: Bountiful Chi Resurgence
Level 20: Burning Chi Fist (Righteous Fury)
Level 23: Unbreakable
Level 26: Energy Shield (Laser Knight)
Level 29: Molecular Self-Assembly
Level 32: Backhand Chop (Stinging Bee)
Level 35: Particle Smash (Null Value)
Level 38: Intensity
Adv. Points: 19/36

Travel Powers
Level 6:
Level 35:

Specializations

Devices

Comments

  • flowcytoflowcyto Posts: 12,859 Arc User
    edited September 2019
    The build does seem a bit unfocused atm, but one of my main concerns is that a slotted PA toggle like Concussor Beam doesn't gel well w/ other types of powers, due to lockout periods. Also, Concentration is a ranged form that won't proc on melee attacks, and CO in general doesn't handle ranged/melee builds too well (they can still work out, though you'll only really be optimal at one or the other). There's many different attacks you could throw in here, but I'll try to go for an attack array that can make it work at any range, and w/ some interplay between the attacks:

    (Unnamed Build) - Freeform (Melee Damage)
    v3.41:33

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Intelligence (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Coordinated (Dex: 5, Int: 5)
    Level 12: Impresario (Dex: 5, Rec: 5)
    Level 15: Negotiator (Int: 5, Rec: 5)
    Level 18: Acrobat (Dex: 5, Con: 5)
    Level 21: Healthy Mind (Con: 5, Int: 5)

    Powers
    Level 1: Power Bolts
    Level 1: Thundering Kicks (Rank 2, Demolishing Strikes)
    Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
    Level 8: Form of the Tempest
    Level 11: Rocket Punch (Rank 2, Grasping Hand)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Molecular Self-Assembly
    Level 20: Smoke Bomb Lunge
    Level 23: Burning Chi Fist (Righteous Fury)
    Level 26: Resurgence (Rank 2)
    Level 29: Force Geyser (Nailed to the Ground)
    Level 32: Dragon Uppercut (Rank 2, Dragon Rush)
    Level 35: Energy Shield (Rank 2)
    Level 38:
    Adv. Points: 30/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Dexterity: Combat Training (2/3)
    Dexterity: Gear Utilization (3/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Warden: Slaughter (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Dexterity Mastery (1/1)

    The last power slot can be w/e ya want.

    You can opt to just play at long-range w/ Rocket Punch and Force Geyser (latter can help CC and cheaply proc/roll MSA for extra energy at long-range) if you want, but ideally this build plays up in melee. For up-close AoE, you can lunge in, charge BCF to group up mobs, and then hit them w/ TKicks and/or Rocket Punch AoE as a follow-up. Basic single-target rotation is to put up Demolish w/ TKicks, and then charge DU as your main filler and as energy allows. The lunge, Geyser, and Conviction can all help proc MSA. Gears mostly for Dex, w/ some Con and Int.

    (also, you could prob still use Tac Missiles w/ Blast adv instead of Rocket Punch here, if you wanted)
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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