I'm liking the new Might changes overall. My Haymakers hit harder than ever, with the only downside being that I have to spend a power slot on an energy unlock now. The upside of that is I can choose Earth Form as my passive, which I like for the extra physical damage resistance and the Defiance-like level of Crushing resistance.
Captain Millennium - Freeform (Any / Multiple)
v3.4:33
Super Stats
Level 6:
Strength (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6:
Physical Conditioning (Str: 5, Con: 5)
Level 9:
Relentless (Str: 5, Rec: 5)
Level 12:
Quick Recovery (Con: 5, Rec: 5)
Level 15:
Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 18:
Mighty (Str: 8)
Level 21:
Enduring (Con: 8)Powers
Level 1:
Clobber
Level 1:
Roomsweeper (Rank 2, Demolishing Strikes)
Level 6:
Pulverizer
Level 8:
Enrage
Level 11:
Endorphin Rush (Rank 2, Rank 3)
Level 14:
Haymaker (Rank 2, Reckless Strikes)
Level 17:
Earth Form (Rank 2, Rank 3)
Level 20:
Retaliation (Rank 2, Indomitable)
Level 23:
Mighty Leap
Level 26:
Uppercut (Setup, Reckless Endangerment)
Level 29:
Indestructible
Level 32:
Aggressor
Level 35:
Conviction (Rank 2, Rank 3)
Level 38:
Fault Line (Rank 2, Rank 3)
Adv. Points:
36/36Travel Powers
Level 6:
Heroic Flight (Rank 2, Rank 3)
Level 35:
Athletics (Rank 2)Specializations
Strength:
Swole (2/3)
Strength:
Physical Peak (3/3)
Strength:
Brutality (2/2)
Strength:
Juggernaut (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Upper Hand (2/3)
Warden:
The Best Defense (3/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Focused Strikes (3/3)
Vindicator:
Offensive Expertise (2/2)
Mastery:
Strength Mastery (1/1)Devices
Fault Line is convenient for dealing with stray mobs. I really like the animation of Nuclear Shockwave, but I don't need the long range and don't like the 30 second cooldown. It's there last because I may want to swap it out for Defiance or Invulnerability from time to time. I have a full set of tanking gear, but without Challenge on any of my attacks I'd be relying on the threat generation from the gear and mods alone. Could maybe do some decent off-tanking.
Comments
- Be safe and have fun, champs - for science!
The poster formerly known as Lightwave!