Please use these threads for feedback:
Might Framework Power Changes:
https://www.arcgames.com/en/forums/championsonline#/discussion/1213662/feedback-might-framework-power-changes/
Other Power Changes:
https://www.arcgames.com/en/forums/championsonline#/discussion/1213664/feedback-other-power-changes/
Archetype Changes:
https://www.arcgames.com/en/forums/championsonline#/discussion/1213663/feedback-archetype-changes/
PowersBugfixes
- Haymaker: Fixed a bug with the damage bonuses on this power.
- Unleashed Rage: Fixed a bug where it was dealing double damage.
- Havoc Stomp: Fixed a bug where the Reckless advantage was not triggering.
- Shockwave: Fixed damage scaling.
- Warcry: Fixed a bug where ranks of this power were not applying multiple stacks.
- Unstoppable: Fixed a bug where this passive was still granting energy when knocking targets.
- Mighty Leap: Fixed Stun values.
- Aggressor: Fixed advantage not triggering.
- Retaliation: Fixed a bug where some dots would consume the buff.
- Ice Barrier: Fixed a bug where the heal was still being added per barrier.
Defensive Combo
- The shield effect now takes into account your damage resistances.
- Increased shield duration to 5 seconds.
Beatdown
- Changed innate effect to knock down instead of applying Reckless.
- Removed Pummel advantage.
- New Advantage (2): Applies Reckless to you on the last hit. Refreshes Reckless if you have 3 stacks.
Kick
- New Advantage (2): Refreshes the duration of Demolish.
Uppercut
- Changed charge time to 1.17 seconds (from 1.33). Changed activation time to .83 seconds (from 0.67). This was done to line up the activation time with the animations.
- Damage and cost has been adjusted for the new activation time.
- Slightly increased base damage.
- New Advantage (2): Fully charging this power applies Reckless to you. Refreshes Reckless if you have 3 stacks.
Hurl
- New Advantage (2): Applies Demolish to target if target is Disoriented.
Bastion
- The shield effect no longer takes into account your damage resistance.
Power Chord
- Increased activation period to 0.5 seconds (from 0.3).
- Damage and cost adjusted based on the change.
- Maintain damage now scales based on your Enrage stacks.
- No longer provides a scaling damage bonus while maintaining.
- Now properly applies Disorient when fully maintained.
- Increased knock back distance significantly.
- Changed damage to melee typed.
- Rock Concert advantage: Exhilarate has been changed to apply a charge speed bonus and energy to nearby players.