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Looking for a ranged dps, but with good survivability

Right now I'm working on a character named Kazmu. He's my Ninja Ape, with Dual Blades. However, he's so weak. Here's the build so far:
(Unnamed Build) - Freeform (Any / Multiple)
v3.34:32

Super Stats
Level 6:
Level 10:
Level 15:

Talents
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:

Powers
Level 1: Rain of Steel
Level 1: Blade Tempest
Level 6: Night Warrior
Level 8: Steadfast
Level 11: Eye of the Storm
Level 14:
Level 17:
Level 20:
Level 23:
Level 26:
Level 29:
Level 32:
Level 35:
Level 38:
Adv. Points: 0/36

Travel Powers
Level 6:
Level 35:

Specializations

Devices

Comments

  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    The title says that you want a ranged dps, but the current build is DB/melee, so I'm a bit confused as to what you're looking for here. If you want to completely change gears and make it a ranged dps, then what ranged powersets do you want to explore for it?
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    luumina#2431 luumina Posts: 506 Arc User
    sorry about that. I am looking for a ranged tank, possibly electric
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    Okay. Here's an Elec tank build that you can tweak:

    (Unnamed Build) - Freeform (Tank)
    v3.34:32

    Super Stats
    Level 6: Constitution (Primary)
    Level 10: Endurance (Secondary)
    Level 15: Dexterity (Secondary)

    Talents
    Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
    Level 6: Boundless Reserves (Con: 5, End: 5)
    Level 9: Amazing Stamina (Rec: 5, End: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Impresario (Dex: 5, Rec: 5)
    Level 18: Accurate (Dex: 5, End: 5)
    Level 21: Acrobat (Dex: 5, Con: 5)

    Powers
    Level 1: Electric Bolt
    Level 1: Chain Lightning (Rank 2, Superconductor, Challenge!)
    Level 6: Power Source
    Level 8: Defiance
    Level 11: Ionic Reverberation
    Level 14: Ball Lightning (Rank 2, Triplicity, Supercharged)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Lightning Arc (Rank 2, Rank 3, Challenge!)
    Level 23: Lightning Storm (Rank 2, Stolen Thunder, Challenge!)
    Level 26: Resurgence (Rank 2)
    Level 29: Masterful Dodge
    Level 32: Electric Shield (Rank 2, Electric Vengeance)
    Level 35: Imbue
    Level 38: Thundering Return
    Adv. Points: 31/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Constitution: Unyielding (1/2)
    Constitution: Fuel My Fire (3/3)
    Constitution: Resilient (2/2)
    Constitution: Adrenaline Rush (2/2)
    Constitution: Armored (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Constitution Mastery (1/1)

    Ball Lit and Chain Lit can put up Negative Ions and Superconductor, while Ball Lit can refresh both effects. LArc is the main single-target attack (using Ball Lit on cd to keep NI and SC debuffs going), and LStorm is the main AoE attack. Gears mostly for Con, w/ some End (and maybe a little Rec for higher resting equilibrium).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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