Initially the character concept also entailed the use of some psionic abilities too, so I was thinking of going int primary and taking hold strength while stacking int and maybe some sort of hold power out of TK or Empath, but as I went along I realised I couldn't really fit the conflicting themes of shooting people with two guns, dodging and hitting people in melee, having stealth abilities and ALSO using TK. This is what I've arrived at, and I intentionally took presence instead of Con, because I figure the guy'd just be mostly non-superhuman in his physical capabilities, mostly relying on skill and foresight.
I'd like to hear an opinion about this build the way it turned out, keeping in mind it is a theme build, and maybe also some suggestions of how I could cram the entirety of the initial concept without making a huge mess of it. I also realise I don't have any aoe at all, which is another problem. Thanks in advance!
My hope is that it'll turn out to be decent in soloing, decent in a cosmic with two gun mojo and maybe be able to hold its own in a duel against another theme build. The low HP potentially off-set by the fact that it has two hold breakthroughs and high dodge.
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(Unnamed Build) - Freeform (Any / Multiple)
v3.34:32
Super Stats
Level 6:
Dexterity (Primary)
Level 10:
Recovery (Secondary)
Level 15:
Presence (Secondary)Talents
Level 1:
The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6:
Impresario (Dex: 5, Rec: 5)
Level 9:
Finesse (Dex: 5, Pre: 5)
Level 12:
Lasting Impression (Pre: 5, Rec: 5)
Level 15:
Survival Training (Dex: 3, Con: 3, Pre: 3, Rec: 2, End: 2)
Level 18:
Agile (Dex: 8)
Level 21:
Acrobat (Dex: 5, Con: 5)Powers
Level 1:
Gunslinger
Level 1:
Burst Shot (Taking Names)
Level 6:
Composure (Rank 2, Rank 3)
Level 8:
Evasive Maneuvers (Stim Pack)
Level 11:
Sharp Shooter
Level 14:
Lock N Load (Two Smoking Barrels)
Level 17:
Two-Gun Mojo (Rank 2, Rank 3)
Level 20:
Killer Instinct
Level 23:
Parry (The Elusive Monk)
Level 26:
Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 29:
Masterful Dodge
Level 32:
Resurgence (Rank 2, Evanescent Emergence)
Level 35:
Thundering Kicks (Floating Lotus Blossom, Demolishing Strikes)
Level 38:
Thunderbolt Lunge (Essence Assault, Nailed to the Ground)
Adv. Points:
36/36Travel Powers
Level 6:
Swinging (Rank 2, Flippin')
Level 35:
Ninja VanishSpecializations
Dexterity:
Combat Training (2/3)
Dexterity:
Gear Utilization (3/3)
Dexterity:
Deadly Aim (2/3)
Dexterity:
Quick Reflexes (3/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Focused Strikes (3/3)
Vindicator:
Modified Gear (2/2)
Guardian:
Fortified Gear (3/3)
Guardian:
Ruthless (2/2)
Guardian:
Find the Mark (2/3)
Guardian:
The Best Defense (3/3)
Mastery:
Dexterity Mastery (1/1)
Comments
For AoE, you can use either Bullet Hail, SMG, Gatling Gun, or Lead Tempest (keeping in mind you want Furious effects if using Sharpshooter). Here's how I may edit the build:
(Unnamed Build) - Freeform (Ranged Damage)
v3.34:32
Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Accurate (Dex: 5, End: 5)
Level 18: Amazing Stamina (Rec: 5, End: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Submachinegun Burst (Rank 2, Wall of Bullets)
Level 6: Sharp Shooter
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Killer Instinct
Level 14: Frag Grenade (Cuts and Scrapes, Open Wound)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Two-Gun Mojo (Rank 2, Rank 3)
Level 23: Parry (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Masterful Dodge
Level 32: Imbue
Level 35: Fiery Embrace
Level 38:
Adv. Points: 27/36
Travel Powers
Level 6: Athletics
Level 35:
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)
The last 3-4 powers can be switched out for other things, if desired. If you're taking melee abilities, though, I'd put ranking them as a lower priority since they'd mostly be there for theme, and not practicality. Gears mostly for Dex, w/ some Con and Rec (and skips gearing for severity rating when it gets Dex Mastery). Other SS setups can work too (say, if you wanted to keep Pres in there), though Dex should stay SS'd somewhere if using Sharpshooter.
- Be safe and have fun, champs - for science!
Also you have a point, conviction is probably better because it interacts strongly with crit chance and severity. I was just thinking that the dodge chance + reiki would provide a no-maintenance self-heal and was generally thinking that perhaps I could have melee be something like a "defensive" mode with high dodge chance, self-healing and then I could come out of it with a Demolish debuff, which is 6% less resistance on the target and after disengaging with Evasive Maneuvers continue shooting things to death. Again, it's important to note that I wasn't making this build with it being optimal for cosmics in mind. I was thinking mostly about how this character would fair against a pack of villains, I suppose. Something like the Night Avenger AT, but made better with FF was what I had in mind initially, but I wasn't sure quite how to build that at the end of the day.
You can still take something like Composure as the passive if you want, though; it's an okay option for Tech dps builds, even if it's not ideal for Ranged Tech dps. 'Defense mode' can simply be just that you have 2 AD's and a ranked block to fall back on, and Bullet Hail or SMG Burst's 3-pt dmg shield adv is already a very tanky option for AoE-ing trash with anyways.. but there's room in my build to fit in other things too, if you want (like extra CC, as Jaaz mentioned).
- Be safe and have fun, champs - for science!