Just do it because right now it's just benefiting cosmic CC griefers and enemy mobs. In practice:
- Almost all mobs are dead before they reach full stacks unless they're being nailed by someone going nuts with spamming headbutt or some other useless stun. Every single target you'd feasibly want to keep constantly stunlocked is resistant to the effect anyways outside of one extremely specific exception that's designed entirely around this broken game mechanic.
- Players are guaranteed to be dead before they reach full stacks because that's literally 3 failed blocks they have to have somehow survived through to reach that point, why on earth do we not gain resist stacks when successfully blocking control effects this is the stupidest thing ever
- Cosmic control is such a ridiculous balancing act designed around creating some character capable of gaining holds long enough to outlast the duration of hold or knock resist to the point that people make hyper-specialized CC builds that are only capable of optimally doing one or two pieces of content, and then absolutely nothing else.
So just make our lives easier by letting us fling enemies everywhere and stunlock them to death, the game already isn't a challenge and we deserve suffering inflicted upon us by all might and force users by virtue of constant unmitigated knockback that will permanently keep enemies out of our range, maybe that'll create some incentive for the developers to take a look at these broken sets sooner rather than later.
Here's a question to top this off with:
Most griefers are pointed out through parsers. These keep track of DPS and HPS by character.
Currently they're only integrated in the game through third-party software, and are limited in what they can detect somewhat.
To my knowledge they do track some more detailed metrics such as threat, mitigation, etc.
do they track the origin of holds though?
what's stopping someone from using a hold that deals no damage like ego sleep, just to build up resist stacks?
and basically any build that isn't specialized in CC is optimal for griefing a cosmic in this method. Literally take a tank with rank 1 ego sleep, flight/teleport, and now they can just hover out of sight of everyone else and slap useless 15-second sleep stacks on dogs, and unless someone just happens to be looking in the right direction or recording footage, nobody would immediately be able to tell who did it.
Make our lives easier. Destroy this ridiculous imbalance between player and enemy mechanics. Stop cosmic griefing. Remove resist stacks.