With all these new threat management mods coming out, how about one you can take to reduce threat generated by healing?
Playing my healer in fights where the tank is concentrating on the large boss, but there are other adds, (like the golems in Vikorin) The healer ends up getting all the aggro from the adds. I usually end up having to heal myself more then the tank, and die at least once during the disable because all the golems are targeting me.
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The Vikorin fight is a bit to punishing on healers, but I think that needs to be changed in the fight not by adding some new gear. If you want to go for gear, just get some r9 fire resist mods.
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In group content, it's long been my belief that the DPS's job is not just to dps. Protecting the healer is top priority. Melee dps has a difficult time of this. But, ranged or melee, I'm always looking out for my healer. Without this person, we get a cascade effect and the group wipes.
Now you say, it's the Tank's job to watch out for the healer. Of course, but so should the dps. Because that healer is critical to keeping everyone available to do their "jobs".
"Group content" does not mean only the healer and tank need to be aware of what's going on. Everyone needs to.
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"Okay, you're DEAD, what do you do NEXT?"
If we are going to continue to get mods that are used by an extremely ~extremely~ small amount of players could we please get more Super Group bank tabs?
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Block timing explained
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Block timing explained
What about the reverse. Healing based threat add mods. Generate more threat while self healing? An alternative to confronts. Generating threat based on taking and healing damage.
Ah, yeah.
Sounds like the DPSers need to put ON their Defender Gloves! We know they have em.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
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Block timing explained
e: this is such a standard thing in practically every MMO I've ever heard of it's a meme
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My characters
But, that's just my solution: Don't look to gear and mods, build a tougher healer instead.
And I will always be @DZPlayer122.
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This is not just a thing for Vikorin. This is true for most endgame content in CO. There is no single fight that is equally demanding for all parts involved.
Kiga is punishing for the CCer.
Dino is punishing for the Tanks
Eido is punishing for the DPS
Teleios is punishing for the healer.
It's a design problem.
(Qwyjibo is the only fight that is not punishing for anyone, but that is also a problem in itself too)
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(Granted in the case of Eido it's the collective of DPS failing that causes the wipe, but if the tank or healers screw up, Eido just runs amok out of control for a bit without it being a wipe)
There've been times (the extra rare times when I DO show up to an Eddy run) where the tank died and Mr. Hybrid got the aggro. Somehow it worked out as a means to let the real tank get aggro built back up after they were revived.
And I will always be @DZPlayer122.
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That's cause hybrids are awesome, more hybrids at Edio \o/
My super cool CC build and how to use it.
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Yeah but deadman is talking about times where a hybrid got the aggro.
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Well I've never seen anyone eat a 10 pound steak, but when someone tells me they saw someone do that my response isn't "Usually I see people eat pork chops" o3o just sayin'
My super cool CC build and how to use it.
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Mostly because I'm typically the only Hybrid anyone tolerates in an Eidolon run.
Most people don't build directly for Hybrid anyway. Dual Passive characters have better capacity to be "either/or" as a situation is demanded, unlike the Hybrid where it just "is" 24/7. Most of the time, it's easier to have the switch to flip when something is needed, as opposed to trying to do it all at once and stretch resources thin.
I don't do Eido very much, but the few times I HAVE there have been moments where my Hybrid had to hold onto the big aggro while a recovery was made. It's not foolproof, but it's something.
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I dunno... does tanking really need to become even easier? Tanks just gotta run around and smack stuff more. More active gameplay, not less!
My super cool CC build and how to use it.