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Anti-Pet AoE

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  • soulforgersoulforger Posts: 1,605 Arc User
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.
  • darqaura2darqaura2 Posts: 921 Arc User
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p
  • areeeareee Posts: 163 Arc User
    It's just too bad that the pets and companions don't have a hit check. Ya know when inside one of the Massive boss AoE warnings it triggers a Block check that holds until the boss skill has completely hit then they go back to what they were doing.
    Normal monster AoEs would still grab em but this will give them more survivability. Plus imagine what pets would have what block.

    Totally off the subject but I wish I could use skill points to buy an extra summon for my favorites. Imagine, an army of 8 healing drones. XD Nah they'd probably limit it to 2 or 3 otherwise... Toys everywhere.
  • soulforgersoulforger Posts: 1,605 Arc User
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.
  • monaahirumonaahiru Posts: 3,061 Arc User
    edited February 19
    You know you can heal your pets right? :p
    spinnytop wrote: »
    You know you can heal your pets right? :p

    aint nobody got time fo dat​​

    I'm using AoED PRE/DEX/CON pet summoner build.
    [Lifedrain] with adv.
    Its s a DoT with nice AoE heal. o3o
  • pantagruel01pantagruel01 Posts: 6,027 Arc User
    areee wrote: »
    It's just too bad that the pets and companions don't have a hit check. Ya know when inside one of the Massive boss AoE warnings it triggers a Block check that holds until the boss skill has completely hit then they go back to what they were doing.
    If something was done, I expect it would be the master blocking triggers blocking by pets.
    areee wrote: »
    Totally off the subject but I wish I could use skill points to buy an extra summon for my favorites.
    Reduce base summons to one, make summoning two an advantage. :)
  • darqaura2darqaura2 Posts: 921 Arc User
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.

    If we don't have the money to make improvements that folks have been asking for for years, we don't have the money to hire Google.
  • soulforgersoulforger Posts: 1,605 Arc User
    darqaura2 wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.

    If we don't have the money to make improvements that folks have been asking for for years, we don't have the money to hire Google.

    Hah! True enough, I'll give you that.
  • spinnytopspinnytop Posts: 14,773 Arc User
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.

    If we don't have the money to make improvements that folks have been asking for for years, we don't have the money to hire Google.

    Hah! True enough, I'll give you that.

    I'm only posting to keep this qouteception thing going o3o​​
  • soulforgersoulforger Posts: 1,605 Arc User
    spinnytop wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.

    If we don't have the money to make improvements that folks have been asking for for years, we don't have the money to hire Google.

    Hah! True enough, I'll give you that.

    I'm only posting to keep this qouteception thing going o3o​​

    Fair enough.
  • darqaura2darqaura2 Posts: 921 Arc User
    soulforger wrote: »
    spinnytop wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.

    If we don't have the money to make improvements that folks have been asking for for years, we don't have the money to hire Google.

    Hah! True enough, I'll give you that.

    I'm only posting to keep this qouteception thing going o3o​​

    Fair enough.

    Look, ISSA PYRAMID MOOD! :p
  • Pets are a staple of RPGs. I'd rather see them fixed than made irrelevant. Make controlling them easier, and give them block... Either sharing the master's block or having thier own that a master can activate by command.
  • spinnytopspinnytop Posts: 14,773 Arc User
    darqaura2 wrote: »
    soulforger wrote: »
    spinnytop wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.

    If we don't have the money to make improvements that folks have been asking for for years, we don't have the money to hire Google.

    Hah! True enough, I'll give you that.

    I'm only posting to keep this qouteception thing going o3o

    Fair enough.

    Look, ISSA PYRAMID MOOD! :p

    I think all this "pets need to block" stuff is silly. Learning how and when to recast is part of what makes the pet master playstyle unique! o3o/ Long live the quote pyramid!​​
  • areeeareee Posts: 163 Arc User
    spinnytop wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    spinnytop wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.

    If we don't have the money to make improvements that folks have been asking for for years, we don't have the money to hire Google.

    Hah! True enough, I'll give you that.

    I'm only posting to keep this qouteception thing going o3o

    Fair enough.

    Look, ISSA PYRAMID MOOD! :p

    I think all this "pets need to block" stuff is silly. Learning how and when to recast is part of what makes the pet master playstyle unique! o3o/ Long live the quote pyramid!​​

    This might be true if there were not certain bosses that spawm AoEs like they are going out of style. Those few of us with 8-12 summon skills can't do anything there beyond being an aura bot.
  • pantagruel01pantagruel01 Posts: 6,027 Arc User
    areee wrote: »
    This might be true if there were not certain bosses that spawm AoEs like they are going out of style. Those few of us with 8-12 summon skills can't do anything there beyond being an aura bot.
    Step 1 to improving pets: make having 8-12 summon skills impossible.
  • jaazaniah1jaazaniah1 Posts: 3,021 Arc User
    Pets are a staple of RPGs. I'd rather see them fixed than made irrelevant. Make controlling them easier, and give them block... Either sharing the master's block or having thier own that a master can activate by command.

    But how common are they in comic books? How many heroes have a horde of creatures around them? Powers should fit the specific genre.
    aMxOJ0g.png

    Project Attalus: Saving the world so you don't have to!
  • theravenforcetheravenforce Posts: 6,610 Arc User
    I think the idea that you have an army of robots, monsters or otherworldly creatures at your finger tips is pretty cool. It's less cool if a boss sneezes and all your army falls over and dies or if the boss straight up exists and your army melts.

    Personally if things like Muni Bots and Support Drones were actually as useful as two potential power slots, I don't think I'd be inclined to want more than just those two to fit the theme I'm going for.

    I do think pets need to be sturdier, more dangerous but limited to a maximum of 4 pets at any one time, if possible...make all target-able pets controllable as well.
  • spinnytopspinnytop Posts: 14,773 Arc User
    areee wrote: »
    spinnytop wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    spinnytop wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    darqaura2 wrote: »
    soulforger wrote: »
    bluhman wrote: »
    soulforger wrote: »
    Or, they can revamp the AI.

    they can't revamp a power without whining incessantly about how hard it'd be to do.

    What makes you think they think they're competent enough to code Artificial Intelligence?

    They could always hire Google for that.

    LULZ, with what money? :p

    Ours of course, Google is a company making money off of everyone still.

    If we don't have the money to make improvements that folks have been asking for for years, we don't have the money to hire Google.

    Hah! True enough, I'll give you that.

    I'm only posting to keep this qouteception thing going o3o

    Fair enough.

    Look, ISSA PYRAMID MOOD! :p

    I think all this "pets need to block" stuff is silly. Learning how and when to recast is part of what makes the pet master playstyle unique! o3o/ Long live the quote pyramid!

    This might be true if there were not certain bosses that spawm AoEs like they are going out of style. Those few of us with 8-12 summon skills can't do anything there beyond being an aura bot.

    Not true actually. With that many summon skills you can just spend the entire fight summoning things in a rotation and not even have to worry about timing. Just keep throwing summons at the boss until it dies. People with less summons, especially those that have cooldowns, are the ones that actually have to learn the fight and plan out their summons. You've got it easy!​​
  • pantagruel01pantagruel01 Posts: 6,027 Arc User
    spinnytop wrote: »
    Not true actually. With that many summon skills you can just spend the entire fight summoning things in a rotation and not even have to worry about timing.
    The problem is mostly that summoning is a poor use of time unless they have a minimum survival. If we assume that a Commander spec should be able to be competent (basically ranged) dps, possibly with some small bonus for pets drawing aggro and thus tanking for the team (they mostly don't do that so it's not a very large bonus), we expect to get 5-6k dps. A commander spec controllable pet summon takes 1.83s and a fairly high amount of energy, so to be a coherent use of time in combat, the pet should do more than 10k damage over its lifespan (also, pet summons are not a spammable effect, so they should probably be evaluated more like a non-stacking DoT, maybe it should do 12k). For a 200 dps pet, that means a survival time of 60s, which is a lot less than their combat lifespan.

    There's actually a pretty easy fix for this, though, and it doesn't involve pets blocking. Just give pets a short duration buff when they are first summoned; say, they do 1,000 dps for the first 10s, and then it drops to the normal 200 dps or so. At that point, resummoning your pets every 10s is actually a perfectly plausible play style.
  • paneth48paneth48 Posts: 31 Arc User
    I'm kinda surprised you can't change the theme of the pets anyway (or am I missing that?) If I recall these orginally were some of the same people who worked on CoX which had the Mastermind. I figured the summons would be somewhat customizable by theme, like if you wanted robots you could have robot demons or robot dogs, you wanted a hell theme Angels would become fallen and wolves would become hellhounds. Just click the skin to apply or something.
  • paneth48paneth48 Posts: 31 Arc User
    jaazaniah1 wrote: »
    Pets are a staple of RPGs. I'd rather see them fixed than made irrelevant. Make controlling them easier, and give them block... Either sharing the master's block or having thier own that a master can activate by command.

    But how common are they in comic books? How many heroes have a horde of creatures around them? Powers should fit the specific genre.

    Summons probably not so much, goon squads? A lot more common. Then again there is Squirrel Girl...
  • pantagruel01pantagruel01 Posts: 6,027 Arc User
    paneth48 wrote: »
    Summons probably not so much, goon squads? A lot more common.
    Goon squads used by heroes? Not at all common.
  • soulforgersoulforger Posts: 1,605 Arc User
    jaazaniah1 wrote: »
    Pets are a staple of RPGs. I'd rather see them fixed than made irrelevant. Make controlling them easier, and give them block... Either sharing the master's block or having thier own that a master can activate by command.

    But how common are they in comic books? How many heroes have a horde of creatures around them? Powers should fit the specific genre.

    Even if they are not common, they still fit the theme as there are heroes and villains that do have this type of stuff. For example, Dr. Doom, has a legion of robots. Antman, can command Ants, Aquaman, Squirelgirl...just to name a few of the more noticeable ones.
  • rave#2552 rave Posts: 47 Arc User
    That's why most events have (or should have) a place to use you pets rather than fighting the boss. All they need is a little more health points to balance out the squish. Allowing pets to block would be cool but not without severe unbalancing on certain builds.
  • monaahirumonaahiru Posts: 3,061 Arc User
    edited March 4
    I planed pet build for fighting Eidolon and its working nice for so far. o3o

  • spinnytopspinnytop Posts: 14,773 Arc User
    But pets take up your aura slots, and hence deny them to other players so probably not a good idea to summon them during greens o3o​​
  • areeeareee Posts: 163 Arc User
    spinnytop wrote: »
    But pets take up your aura slots, and hence deny them to other players so probably not a good idea to summon them during greens o3o​​

    They don't. 2 years ago they made it so pets don't take aura slots... or did they change it back?
  • pantagruel01pantagruel01 Posts: 6,027 Arc User
    areee wrote: »
    They don't. 2 years ago they made it so pets don't take aura slots... or did they change it back?
    Pets take up aura slots if they are affected by the aura; however, pets are not affected by auras from anyone in the teamup except their owner.
  • areeeareee Posts: 163 Arc User
    areee wrote: »
    They don't. 2 years ago they made it so pets don't take aura slots... or did they change it back?
    Pets take up aura slots if they are affected by the aura; however, pets are not affected by auras from anyone in the teamup except their owner.

    ****!
  • spinnytopspinnytop Posts: 14,773 Arc User
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