Specializations
Dexterity: Combat Training(2/3)
Dexterity: Gear Utilization(3/3)
Dexterity: Deadly Aim(3/3)
Dexterity: Expose Weakness(2/2)
Guardian: Fortified Gear(3/3)
Guardian: Ruthless(2/2)
Guardian: Find the Mark(2/3)
Guardian: The Best Defense(3/3)
Vindicator: Aggressive Stance(2/2)
Vindicator: Merciless(3/3)
Vindicator: Focused Strikes(3/3)
Vindicator: Mass Destruction(2/3)
Mastery: Dexterity Mastery(1/1)
Last 1-2 powers are more up in the air. Uses Frag Grenade to debuff and add some extra DoT dps, TGM for single targets, and Bullet Hail for AoE. Holdout Shot gives you another self-heal and can ground flying enemies. Gears mostly for Dex, w/ some Con and Rec.
Specializations
Strength: Swole(2/3)
Strength: Physical Peak(3/3)
Strength: Brutality(2/2)
Strength: Juggernaut(1/3)
Strength: Overpower(2/3)
Warden: Slaughter(3/3)
Warden: Ruthless(2/2)
Warden: Upper Hand(2/3)
Warden: The Best Defense(3/3)
Brawler: The Glory of Battle(1/3)
Brawler: Penetrating Strikes(2/2)
Brawler: Ruthless(2/2)
Brawler: Setup(2/2)
Brawler: Flanking(3/3)
Mastery: Warden Mastery(1/1)
Either Crimson Bloom or Scything Blade (w/ Swallowtail adv) could work for the main AoE attack here. For single targets, it does the usual SB thing of building to 5x bleed w/ RCaress and Chained Kunai's Open Wound, and rupturing the bleeds w/ REmbrace. Gears mostly for Dex, w/ some Con.
Powers
Level 1: Gunslinger
Level 1: Reaper's Caress(Rank 2, Cleaving Strikes)
Level 6: Form of the Swordsman
Level 8: Night Warrior(Rank 2, Rank 3, Silent Running)
Level 11: Wild Thing
Level 14: Bullet Hail(Rank 2, Aggression, Extra Bullets)
Level 17: Conviction(Rank 2, Rank 3)
Level 20: Reaper's Embrace(Rank 2, No Mercy)
Level 23: Holdout Shot(Stim Pack, Open Wound)
Level 26: Cut Down(Nailed to the Ground)
Level 29: Resurgence(Rank 2)
Level 32: Deflect(Rank 2)
Level 35: Lock N Load(Rank 2)
Level 38: Thundering Return
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Gear Utilization(3/3)
Dexterity: Power Swell(2/2)
Dexterity: Deadly Aim(3/3)
Dexterity: Expose Weakness(2/2)
Warden: Slaughter(3/3)
Warden: Ruthless(2/2)
Warden: Upper Hand(2/3)
Warden: The Best Defense(3/3)
Brawler: The Glory of Battle(1/3)
Brawler: Penetrating Strikes(2/2)
Brawler: Ruthless(2/2)
Brawler: Setup(2/2)
Brawler: Flanking(3/3)
Mastery: Warden Mastery(1/1)
Bullet Hail can AoE from ranged, while RCaress can cleave up-close. It has the same basic single-target rotation as the SB build, but using Holdout Shot to put up Open Wound (and give you an extra heal). Gears mostly for Dex, w/ some Con and End.
Comments
https://aesica.net/co/herocreator.htm?v=30&n=&d=12730rGPKQLa0000008000890H8C0099038E008J0CK5038S03850KON019D018O011L0000000mUB438W2MGB50000000000&e=
Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Bullet Hail (Rank 2, Wall of Bullets)
Level 6: Sharp Shooter
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Killer Instinct
Level 14: Frag Grenade (Cuts and Scrapes, Open Wound)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Two-Gun Mojo (Rank 2, Rank 3)
Level 23: Holdout Shot (Stim Pack, Nailed to the Ground)
Level 26: Resurgence (Rank 2)
Level 29: Energy Shield (Rank 2)
Level 32: Lock N Load (Rank 2)
Level 35: Thundering Return
Level 38:
Adv. Points: 31/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)
Last 1-2 powers are more up in the air. Uses Frag Grenade to debuff and add some extra DoT dps, TGM for single targets, and Bullet Hail for AoE. Holdout Shot gives you another self-heal and can ground flying enemies. Gears mostly for Dex, w/ some Con and Rec.
--
https://aesica.net/co/herocreator.htm?v=30&n=&d=11230abGA9PK000000D000D105DA00DE03DM00DQ09K503DU05DJ08ON01D80aDF018O032Q002jN842kg11KW40000000000&e=
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Martial Focus (Str: 5, Dex: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Reaper's Touch
Level 1: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 6: Form of the Swordsman
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Steadfast
Level 14: Crimson Bloom (Rank 2, Serrated Edges)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Reaper's Embrace (Rank 2, No Mercy)
Level 23: Cut Down (Nailed to the Ground)
Level 26: Resurgence (Rank 2)
Level 29: Chained Kunai (Open Wound, Inner Peace)
Level 32: Deflect (Rank 2)
Level 35: Lock N Load (Rank 2, Rank 3)
Level 38: Fiery Embrace
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Setup (2/2)
Brawler: Flanking (3/3)
Mastery: Warden Mastery (1/1)
Either Crimson Bloom or Scything Blade (w/ Swallowtail adv) could work for the main AoE attack here. For single targets, it does the usual SB thing of building to 5x bleed w/ RCaress and Chained Kunai's Open Wound, and rupturing the bleeds w/ REmbrace. Gears mostly for Dex, w/ some Con.
- Be safe and have fun, champs - for science!
> I'll just give you some simple Muni and SB dps builds for now:
>
> https://aesica.net/co/herocreator.htm?v=30&n=&d=12730rGPKQLa0000008000890H8C0099038E008J0CK5038S03850KON019D018O011L0000000mUB438W2MGB50000000000&e=
>
> Super Stats
> Level 6: Dexterity (Primary)
> Level 10: Recovery (Secondary)
> Level 15: Constitution (Secondary)
>
> Talents
> Level 1: The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
> Level 6: Acrobat (Dex: 5, Con: 5)
> Level 9: Quick Recovery (Con: 5, Rec: 5)
> Level 12: Impresario (Dex: 5, Rec: 5)
> Level 15: Boundless Reserves (Con: 5, End: 5)
> Level 18: Accurate (Dex: 5, End: 5)
> Level 21: Amazing Stamina (Rec: 5, End: 5)
>
> Powers
> Level 1: Gunslinger
> Level 1: Bullet Hail (Rank 2, Wall of Bullets)
> Level 6: Sharp Shooter
> Level 8: Targeting Computer (Rank 2, Rank 3)
> Level 11: Killer Instinct
> Level 14: Frag Grenade (Cuts and Scrapes, Open Wound)
> Level 17: Conviction (Rank 2, Rank 3)
> Level 20: Two-Gun Mojo (Rank 2, Rank 3)
> Level 23: Holdout Shot (Stim Pack, Nailed to the Ground)
> Level 26: Resurgence (Rank 2)
> Level 29: Energy Shield (Rank 2)
> Level 32: Lock N Load (Rank 2)
> Level 35: Thundering Return
> Level 38:
> Adv. Points: 31/36
>
> Travel Powers
> Level 6:
> Level 35:
>
> Specializations
> Dexterity: Combat Training (2/3)
> Dexterity: Gear Utilization (3/3)
> Dexterity: Deadly Aim (3/3)
> Dexterity: Expose Weakness (2/2)
> Guardian: Fortified Gear (3/3)
> Guardian: Ruthless (2/2)
> Guardian: Find the Mark (2/3)
> Guardian: The Best Defense (3/3)
> Vindicator: Aggressive Stance (2/2)
> Vindicator: Merciless (3/3)
> Vindicator: Focused Strikes (3/3)
> Vindicator: Mass Destruction (2/3)
> Mastery: Dexterity Mastery (1/1)
>
> Last 1-2 powers are more up in the air. Uses Frag Grenade to debuff and add some extra DoT dps, TGM for single targets, and Bullet Hail for AoE. Holdout Shot gives you another self-heal and can ground flying enemies. Gears mostly for Dex, w/ some Con and Rec.
>
> --
>
> https://aesica.net/co/herocreator.htm?v=30&n=&d=11230abGA9PK000000D000D105DA00DE03DM00DQ09K503DU05DJ08ON01D80aDF018O032Q002jN842kg11KW40000000000&e=
>
> Super Stats
> Level 6: Strength (Primary)
> Level 10: Dexterity (Secondary)
> Level 15: Constitution (Secondary)
>
> Talents
> Level 1: The Master (Str: 8, Dex: 10, Con: 10, Rec: 10)
> Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
> Level 9: Acrobat (Dex: 5, Con: 5)
> Level 12: Physical Conditioning (Str: 5, Con: 5)
> Level 15: Martial Focus (Str: 5, Dex: 5)
> Level 18: Quick Recovery (Con: 5, Rec: 5)
> Level 21: Impresario (Dex: 5, Rec: 5)
>
> Powers
> Level 1: Reaper's Touch
> Level 1: Reaper's Caress (Rank 2, Cleaving Strikes)
> Level 6: Form of the Swordsman
> Level 8: Night Warrior (Rank 2, Rank 3)
> Level 11: Steadfast
> Level 14: Crimson Bloom (Rank 2, Serrated Edges)
> Level 17: Conviction (Rank 2, Rank 3)
> Level 20: Reaper's Embrace (Rank 2, No Mercy)
> Level 23: Cut Down (Nailed to the Ground)
> Level 26: Resurgence (Rank 2)
> Level 29: Chained Kunai (Open Wound, Inner Peace)
> Level 32: Deflect (Rank 2)
> Level 35: Lock N Load (Rank 2, Rank 3)
> Level 38: Fiery Embrace
> Adv. Points: 34/36
>
> Travel Powers
> Level 6:
> Level 35:
>
> Specializations
> Strength: Swole (2/3)
> Strength: Physical Peak (3/3)
> Strength: Brutality (2/2)
> Strength: Juggernaut (1/3)
> Strength: Overpower (2/3)
> Warden: Slaughter (3/3)
> Warden: Ruthless (2/2)
> Warden: Upper Hand (2/3)
> Warden: The Best Defense (3/3)
> Brawler: The Glory of Battle (1/3)
> Brawler: Penetrating Strikes (2/2)
> Brawler: Ruthless (2/2)
> Brawler: Setup (2/2)
> Brawler: Flanking (3/3)
> Mastery: Warden Mastery (1/1)
>
> Either Crimson Bloom or Scything Blade (w/ Swallowtail adv) could work for the main AoE attack here. For single targets, it does the usual SB thing of building to 5x bleed w/ RCaress and Chained Kunai's Open Wound, and rupturing the bleeds w/ REmbrace. Gears mostly for Dex, w/ some Con.
I would pefer if the build was a combination of single blade and dual guns.
https://aesica.net/co/herocreator.htm?v=30&n=&d=12830iGQLPKa0000008000D105DA00DE07NE00890bK503DU05850CDJ08ON01DF018O011L000n2F42kg11KW40000000000&e=
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 6: Form of the Swordsman
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Wild Thing
Level 14: Bullet Hail (Rank 2, Aggression, Extra Bullets)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Reaper's Embrace (Rank 2, No Mercy)
Level 23: Holdout Shot (Stim Pack, Open Wound)
Level 26: Cut Down (Nailed to the Ground)
Level 29: Resurgence (Rank 2)
Level 32: Deflect (Rank 2)
Level 35: Lock N Load (Rank 2)
Level 38: Thundering Return
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Gear Utilization (3/3)
Dexterity: Power Swell (2/2)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Setup (2/2)
Brawler: Flanking (3/3)
Mastery: Warden Mastery (1/1)
Bullet Hail can AoE from ranged, while RCaress can cleave up-close. It has the same basic single-target rotation as the SB build, but using Holdout Shot to put up Open Wound (and give you an extra heal). Gears mostly for Dex, w/ some Con and End.
- Be safe and have fun, champs - for science!