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Dimensional Gunslinger Build?

Not sure where to go from here, i dont even know if this will work, any sugestions advice(trying to make a decent pve solo build)

Dimensional Gunslinger Any / Multiple
v3.26:30

Super Stats
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)

Talents
Level 1: The Void (Dex: 8, Con: 10, Ego: 10, End: 10)
Level 6: Daredevil (Ego: 5, End: 5)
Level 9: Ascetic (Con: 5, Ego: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Field Ops Training (Con: 3, Int: 3, Ego: 3, Rec: 2, End: 2)
Level 21: Shooter (Dex: 5, Ego: 5)

Powers
Level 1: Shadow Bolt
Level 1: Burst Shot
Level 6: Concentration
Level 8: Bullet Hail
Level 11: Life Essence
Level 14: Regeneration
Level 17: Resurgence
Level 20: Void Shift
Level 23: Epidemic
Level 26: Ebon Void
Level 29: Spirit Reverberation
Level 32: Bullet Ballet
Level 35: Shadow Shroud
Level 38: Ebon Ruin
Adv. Points: 0/36

Travel Powers
Level 6: Energy Slide
Level 35: Phase Out

Specializations
Mastery: Constitution Mastery (1/1)

Devices

Comments

  • flowcytoflowcyto Posts: 12,740 Arc User
    edited December 2018
    The build mixes powers of many diff properties; its going to be tricky to make it cohesive. Like, Spirit Reverb will only proc w/ Dimensional dmg powers on feared targets (the majority of powers here don't deal that dmg type), and a melee attack like Bullet Ballet won't proc ranged toggles/forms.

    To help refine this- what powers would you consider the most important to the build's concept here? Ideally, you should want one good single-target attack, one good AoE, and one debuff power at least, and these should work with your chosen toggle/form and EU.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • blackwolf305blackwolf305 Posts: 169 Arc User
    @flowcyto muntions, would be the most important, but i dont want to lose te theme im going for, and thanks for helping btw
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited December 2018
    Well, if most of your attacks are maintains then you could use a universal EU like Overdrive. Or, maybe try using Infernal's Wisp and pair that w/ Conjuring from Sorcery (can put a Fear adv on it, so it works w/ either Life Essence or Lifedrain). If you can drop Bullet Ballet for a ranged power then you can also tie it all together w/ a ranged toggle/form.

    Example:

    https://aesica.net/co/herocreator.htm?v=30&amp;n=Dimensional Gunslinger&amp;d=12430qbMGHPT0n01D0L00082089C00OA03890ZOI0GMH008S03O803ON01L801LJ05L5052Q000mUB438W2MGB20000000000&amp;e=

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Intelligence (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Healthy Mind (Con: 5, Int: 5)
    Level 12: Acrobat (Dex: 5, Con: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Negotiator (Int: 5, Rec: 5)

    Powers
    Level 1: Shadow Bolt
    Level 1: Burst Shot (Off Your Feet)
    Level 6: Concentration
    Level 8: Regeneration (Rank 2, Rank 3)
    Level 11: Bullet Hail (Rank 2, Rank 3, Extra Bullets)
    Level 14: Will-o'-the-Wisp (Ghost Fire)
    Level 17: Conjuring
    Level 20: Two-Gun Mojo (Rank 2, Rank 3)
    Level 23: Life Essence (Rank 2, Rank 3)
    Level 26: Resurgence (Rank 2)
    Level 29: Ebon Void (Rank 2)
    Level 32: Summon Shadows (Rank 2, Devouring Darkness)
    Level 35: Shadow Shroud (Rank 2, Terrifying Visage)
    Level 38: Fiery Embrace
    Adv. Points: 33/36

    Travel Powers
    Level 6: Energy Slide
    Level 35: Phase Out

    Specializations
    Dexterity: Combat Training (2/3)
    Dexterity: Gear Utilization (3/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Dexterity Mastery (1/1)

    Uses Wisp on cd for debuffing and procing Conjuring. Bullet Hail is for AoE, and TGM for single-target dps. Life Essence/drain can help heal you and allies, and I threw in the Shadows for theme and some extra background dps & healing (though that power could be something else). Can also tap Burst Shot to put up the AP debuff to optimize TGM's dps (it can also knockdown targets). You could also use R1 Masterful Dodge as the Active defense instead. Gears mostly for Int, w/ some Con and Dex.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • blackwolf305blackwolf305 Posts: 169 Arc User
    @flowcyto This looks nice, thank you so much for your help.
    As much as your on here helping people you should be a moderator or something
  • flowcytoflowcyto Posts: 12,740 Arc User
    I wouldn't want that sort of status even in the unlikely scenario where it was offered, but thanks for the kind words 8)
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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