Might's AoE options are kinda spotty, but you can just pick one and work around its properties (or dip into Heavy Weapons and get Arc of Ruin). Here, I took Iron Cyclone for its wide pbAoE and ability to clump up enemies. Demolish can debuff here, and finish off tough enemies that you don't want to knock away w/ Haymaker, while charged Haymaker is your big boss-killer. Unleashed Rage can also add some burst dmg and AoE, when its available.
Gears mostly for Str, w/ some Con and Rec. If you want more of a glass-cannon build, then you could swap Con SS for Dex SS to boost crit%, and max Overpower in Strength's tree.
Comments
https://aesica.net/co/herocreator.htm?v=30&n=&d=11730NAPEQFa000000J000J905JE04JB03JD087G00JG05K503JK03ON01JC01JJ012Q00JO032jN742iK0tjQ40000000000&e=
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Relentless (Str: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Bodybuilder (Str: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Clobber
Level 1: Iron Cyclone (Rank 2, Vortex Technique)
Level 6: Enrage (Endorphin Rush)
Level 8: Unstoppable (Rank 2, Rank 3)
Level 11: Mighty Leap (Nailed to the Ground)
Level 14: Molecular Self-Assembly
Level 17: Demolish (Rank 2, Below the Belt)
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Haymaker (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Retaliation (Rank 2)
Level 32: Aggressor (Rank 2)
Level 35: Fiery Embrace
Level 38: Unleashed Rage (Rank 2, Rank 3)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Brawler: No Escape (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (2/3)
Brawler: Flanking (3/3)
Mastery: Strength Mastery (1/1)
Might's AoE options are kinda spotty, but you can just pick one and work around its properties (or dip into Heavy Weapons and get Arc of Ruin). Here, I took Iron Cyclone for its wide pbAoE and ability to clump up enemies. Demolish can debuff here, and finish off tough enemies that you don't want to knock away w/ Haymaker, while charged Haymaker is your big boss-killer. Unleashed Rage can also add some burst dmg and AoE, when its available.
Gears mostly for Str, w/ some Con and Rec. If you want more of a glass-cannon build, then you could swap Con SS for Dex SS to boost crit%, and max Overpower in Strength's tree.
- Be safe and have fun, champs - for science!